View Full Version : My first layered fractal
Starbase1
10th October 2010, 05:36 AM
I've always stuck with simple fractals up until now. But while looking at some relatively simple ones, same base fractal, different periodicity - I wondered how it would loook to apply one to red, one to green and one to blue channels.
A bit of hue rotation later, this is what came out:
BillS
10th October 2010, 06:33 AM
You can get some really freaky looking images with channel splitting in PS. Those are cool looking
Starbase1
10th October 2010, 08:17 AM
Thanks Bill,
I was trying to work out if it would be possible to combine two layers, with appropriate colours assigned to each, to make a normal map, effectively generating an intricate 3d surface.
I suspect its possible, but I can't work out how to do it though - can anyone enlighten me?
Nick
BillS
10th October 2010, 10:57 AM
Are you using split channels in PS? If so then you can just save them out as R,G and B and use them as a layer mask I suppose.
Rigel
10th October 2010, 06:53 PM
I love the colour on those.
New wallpaper for desktop, thank you!
Starbase1
11th October 2010, 12:16 AM
Yep, I fed independant renders into each channel. I figure it should be possible to use one to code for left-right slope and one for top to bottom slope to combine to channels into a map, but not flash of inspiration on how yet...
Thanks Rigel, I have (much) higher resolution versions available if you like?
Nick
Rigel
11th October 2010, 06:13 AM
Yes please. Could I get the first image in 1920 x 1200 please?
Starbase1
11th October 2010, 07:11 AM
Okely dokely, I'll whack up the full size original for the first one. (What is the image limit here?) then people can sclice up or rescale as they like.
Nick
SteveMoody
11th October 2010, 07:54 AM
If you scroll down on the manage attachment window you'll see what the limits are, but basically they are more than enough for most images unless you want to attach insane res images :D
Starbase1
11th October 2010, 08:53 AM
If you scroll down on the manage attachment window you'll see what the limits are, but basically they are more than enough for most images unless you want to attach insane res images :D
Well, call me nutter nick, but I have hit those limits more than once before!
(goes off to check), though they do look rather large!
SteveMoody
11th October 2010, 08:57 AM
:D
I meant to ask in the last post, what program are you using to generate these?
Starbase1
11th October 2010, 09:07 AM
:D
I meant to ask in the last post, what program are you using to generate these?
Ultra fractal animation edition, (thogh this particularl one is basic enough to covered in pretty much any fractal prog).
UF is generally VERY easy to use, with vast libraries of formulae. There are a couple of irritating oddities, (loading a colour palette is really daft, and animations have some irritating ease-in, ease-out defaults), but overall it's cool.
Tenement 01
11th October 2010, 09:13 AM
Groovy!
Starbase1
11th October 2010, 03:52 PM
4k x 4k, yours to do with as you please!
Nick
Rigel
11th October 2010, 09:16 PM
Thanks mate!
Gojira2006
13th November 2010, 05:43 AM
:) Ultra Fractal makes some terribly lovely renders . . . ! Awesome images, there . . . ! :cool:
Starbase1
13th November 2010, 06:14 AM
:) Ultra Fractal makes some terribly lovely renders . . . ! Awesome images, there . . . ! :cool:
Thank you!
Sometimes it's nice to do something quick instead of spending months on a detailled 3d modelling exercise!
Gojira2006
13th November 2010, 06:17 AM
Thank you!
Sometimes it's nice to do something quick instead of spending months on a detailled 3d modelling exercise!
:) Amen to that - I sometimes spend weeks putting some backgrounds together just to provide settings for a character that'll take a few minutes to render in Poser . . . ! :crazy: