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davidb367
10th Jun 2015, 07:57 PM
I'm using Mac Lightwave 10.2. I made a UV map, assigned it to multiple surfaces and saved the object. When I reopen the object, the UV viewport is empty. If I apply an image to a surface, it does show as mapped in a texture render view.

Stupid question. How do I get the UV viewport to show the UV map?

I need to export the UV map image to photoshop and do some texture work.

David

BillS
11th Jun 2015, 03:46 AM
In the drop down for any view window, set it to UV. Now bottom right of the modeler window you'll see a button labelled T. Click that and in the drop down menu beside it select the name of your UV map and it should show up in the view you set to UV's

davidb367
11th Jun 2015, 05:03 PM
Thanks. I knew it was something I missed.