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-   -   Cx Imperial Astromech (http://www.foundation3d.com/forums/showthread.php?t=17268)

dougx 16th Jun 2014 07:34 PM

I think you might be right Wiz they did have have a slight bevel before i froze them from subpatch I think I mite just redo them theres far to many polygons on them.

Wiz 17th Jun 2014 01:23 AM

Cool, and also don't be afraid to add a few imperfections in there, slight misalignment etc. (unless you want it factory new ;)) gives it an added edge on the reality side.

dougx 17th Jun 2014 11:34 PM

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Just about done this one only got a little tidy up to do bevel a few hard edges then uvmapping time not looking forward to that :( So i mite go back and finish a couple more lol got two new heads to go :)

Wiz 18th Jun 2014 01:26 AM

Well done mate, looks great! :)

dougx 18th Jun 2014 04:40 AM

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Thanks Wiz ! :) A quick detour to Kotor astromech T3

dougx 20th Jun 2014 09:50 AM

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Just playing around with post work in photo shop :)

dougx 21st Jun 2014 06:10 AM

Just another playing around in photoshop getting some random noise artifacts on his head could be the bump channel will fiddle around tomorrow :p

dougx 22nd Jun 2014 06:27 AM

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Still playing around with an enviroment finally uved my first model starting to get the hang of it now so onto the astromech soon

Wiz 23rd Jun 2014 01:41 AM

Your work just continues to get better, looking great! :)

Rigel 23rd Jun 2014 06:43 AM

You really need to boost the scene lighting given the number of lights in the ceiling.

dougx 25th Jun 2014 04:43 AM

Yeah I think might be right Rigel will play around with it on the next render

dougx 10th Jul 2014 03:55 AM

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Just a little more work on the repair droid

dougx 10th Jul 2014 05:41 AM

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Just a little bit more detail :)

Wiz 11th Jul 2014 01:08 AM

Nice :)

bmckain 11th Jul 2014 07:50 AM

Got to agree, looks good.

dougx 11th Jul 2014 10:03 PM

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Thanks guys :) just about finished this one got a few scale issues to work on finish the neck off then onto uvmapping hopefully

dougx 7th Aug 2014 08:47 AM

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Just a little update on the opening parts the inner arms Im modeling soon

Bells of Freedom 7th Aug 2014 10:11 AM

Great idea for a model. I haven't seen many droids. What program are you using?

dougx 8th Aug 2014 04:05 AM

Thanks,Im using lightwave to model

trekki 8th Aug 2014 09:55 AM

Very good, i love it !!

dougx 9th Aug 2014 08:59 AM

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Thanks Trekki :),Just a small update on his utility arms

TheGreatRaja 9th Aug 2014 09:00 AM

Nice work!

dougx 9th Aug 2014 09:59 AM

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Thanks Raja! Now what do you guys think A or B for his back pack? probably gunna had some kinda vents to the top dark gray piece

Wiz 11th Aug 2014 01:47 AM

For me its B :) looking good matey.

Bells of Freedom 11th Aug 2014 07:03 AM

I would say B.

dougx 11th Aug 2014 07:31 AM

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Thanks Guys :) I think B is the way to go thou I might remodel it and taper it at the top.
Just another small update started on a radar dish like artoo's and remodeled the back wheel so it can pivot on the horizontal axis like on swtor

dougx 11th Aug 2014 07:34 AM

Quick question should I give or jets on his legs like r2 or pivoting rocket at bottom like the droid chopper from the "Star Wars Rebels" http://flyingninjakick.com/wp-content/uploads/2014/01/star-wars-rebels-chopper-astromech-02.jpg
or no jets at all,after all he comes from roughly 20,000 years before a new hope

dougx 29th Aug 2014 01:01 AM

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Just another small wee updates added some new details here and there and redone his backpack again hopefully for the last time :)

Omnipotent 29th Aug 2014 05:28 AM

love the TOR era stuff!

dougx 7th Oct 2014 07:26 AM

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Just a small update haven't had much time to do any 3d lately:( just working on scene to put the droids in


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