MKF's Random Trek Crap!
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17th May 2018, 11:46 PM
Join Date: Feb 2008
Location: up someplace uncomfortable
dunno if it is a huge difference for everyone but loads of fine tuning, added in the gloss grime map over the new tiled gloss maps. Decided to just go with it and put those to the uvw id 2 so it patterns like the diffuse maps. I ten replaced all the old tiled gloss maps. These will later get composite layers with the grime as a matting layer to the gloss. Again one of those things you can rarely see but helps I think in the overall. I am also debating on adding in a reflective color map so some of the grime has a different reflective tone. That or just a overall gloss reflective color vs the basic white.
nearing being done mostly just need to match things up and maybe doing a few heavier passes. So I am tempted to move forward with some of the other things related to this project.
"The individual's rights will be protected only so long as they do not conflict with the state.", Quinn
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