Hey Rigel how are ya?
That tutorial that you did is exactly how I fixed the problem, thanks anyway tho . . .
The only issue was that if I had to do a massive model like DS9, whoul I have to flip all those poly . .
there must be an easier way . . .
LOL . . . DS9 . . . . wait, I was just thinking about that . .
Actually , I did finsh the modeling and the optimization of the mesh but only just started the texturing . . but . .
I was think of just releasing the mesh on F3D and let someone else texture it . . what do you think of that idea? The truth is I will never finish the textures on that thing and if someone else can get a chance to play with the model I would prefer that . .
What do you think?