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Old 30th Jul 2013, 05:13 AM   #4
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LightWave Maya Modo Softimage XSI ZBrush Illustrator Corel Paint Photoshop
Join Date: Aug 2006
Location: Belleville, Ontario
Posts: 10,855

Even though its UV'd, LW still creates the UV's (planar that is) from the origin if I remember right. So on the front it will be correct but the back will be backwards. Easiest way that I've found is to select the UV islands that are backwards and use stretch to flip them. Set the active center to selection and stretch it to -100%. That fixes them.
Bill. aka LemmingDude. aka Ethangar, Ethanger, Ethengar, Ethenger, Ethan, Eth, ehenger, etharger, Ethel, Ehtangar, Ethanfar, hanger, Eclangers, Ethand, ethang, hangar, Ethanol, Ethangix, Ethangod, Eggnog, Ethanprop........
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