I've wanted to do the Aliens LV-426 hallway for sometime. Thanks to floor tile provided by Wiz (thanks!) I built the hallway in LightWave after running through the footage in Aliens and taking snapshots. Like Wiz said, the set guys cobbled a whole bunch of stuff into the hallway and it's pretty random from shot to shot.
I need some eyes on this to improve the textures and feel of the image to make it more dramatic. Any suggestions or ideas are greatly appreciated.
The figures are from Poser and re-textured after importing them into LightWave. It would be nice if the texture nodes could be standardized. It takes a lot of trial and error to reconstruct Poser nodes in the LightWave node editor.