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Old 13th Feb 2019, 07:03 AM   #9
Rigel
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Join Date: Nov 2007
Location: London (the other one, in Canada)
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I've never worked with Blender (I tried; don't like the interface and doing two jobs inside one app) so I don't know how camera movement is handled. But one thing which might help is, have the camera moving before you want it to pan down.

For example, have it move just 1 cm along the flight path of the ship. Or have it moving 1 cm up the vertical axis. But also, have it panning down maybe 1 or 2 degrees before the big pan. It might help to smooth things out by not having the camera suddenly jerk into motion from a dead standstill.

In Lightwave, I would go into the motion graph editor and play with the controls that changed how smooth movement transitions were. I'll be honest, I didn't always succeed. Sometimes I had to change the shot to get rid of that little jerk.
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