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Old 23rd May 2019, 05:23 PM   #29
Eden
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Join Date: Dec 2011
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Texture painting in modo.

There's a lot of work unseen to achieve the desired result, deep rich colour consistency to cope with the lighting, Which was 4 lights, plus HDRI, linear light fall off, absorption distance, subsurface scattering, bump and displacement textures...the list goes on......

So gained a lot of knowledge from this to add to the knowledge base already acquired

critique is always welcomed.........
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