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Old 17th Nov 2011, 02:44 PM   #121
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UPDATE...
Well I decided to have every other dish facing the other way. Just think it looks better. I also added guide wires now all I need to do is texture the support structure.
Started to get work done on the large dish.
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Old 17th Nov 2011, 03:13 PM   #122
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That looks good. Having them point in different directions suggests a better coverage as well.
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Old 17th Nov 2011, 03:16 PM   #123
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I had them all point the same before to imply a design flaw that would be fixed in the next generation of technology. But this way just looks king of neat.
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Old 20th Nov 2011, 01:53 PM   #124
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UPDATE...
The Primary is saucer is just about done. I can start thinking about textures.

Started to get some of the primary structure in place.
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Old 21st Nov 2011, 11:29 PM   #125
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UPDATE...
Just an image for scale. The size of this thing is much bigger than I had originaly thought.
The MíAangan Royal Cruiser is 600m tall. Earth 1 is 228.45m long and the Main Structure without the dish is 2074.69m tall.

Something Iím thinking of attching the the central hub of the main dish.

The very early stages of the texture for the main dish. I borrowed the UEG logo from my Earth 1 ship.
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Old 25th Nov 2011, 07:59 PM   #126
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UPDATE...
More textures for the main communication dish.

Decided to build a new hatch for the top of my Starliner.

Playing around with a bare metal texture for the Starliner.
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Old 30th Nov 2011, 07:48 PM   #127
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UPDATE...
Here we have the hatch with some simple textures.

Here it is with the hatch opened.
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Old 5th Dec 2011, 12:05 PM   #128
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Love your little hatch detail there! Keep up the good work!
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Old 5th Dec 2011, 08:44 PM   #129
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Thank you.
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Old 6th Dec 2011, 02:06 AM   #130
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I agree, the hatch looks great.
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Old 20th Jan 2012, 11:49 PM   #131
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UPDATE...
Decided to take a break from the Romulan Cabbage since itís gotten to the parts that will be hard for me to texture. So Iíve gone back to the GFD. Iíve started to add a bunch details to the bottom of the station.
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Old 23rd Jan 2012, 11:12 PM   #132
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UPDATE...
Hereís a new antenna cluster and some new details.
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Old 3rd Feb 2012, 02:06 PM   #133
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Well I wasnít able to add any updates for awhile because I lost power to about a quarter of my house. But now thatís taken care of Iím rested, tanned and ready to give this town a wedgy again.
UPDATE...
I think Iíve done all I can to the bottom of this thing. I might add somemore random antennas.

Iíve added more detail to what will be an insectiod ship. Somewhere in there is the bridge.

Started to rough in the shapes for the wing like things.
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Old 5th Mar 2012, 09:14 PM   #134
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Letís see. How many things can go wrong this year.
My brother died. Well ok that wasnít such a bad thing really but the 6 grand I paid to put him in the ground sucked. Exactly one week later the circut breaker for my house goes titís up and I have to have the damn thing replaced, another 3 grand. A few days later my dryer dies. Now some douch nozzle has been useing my dads social security number to dick aound so Iíve now been dealing with that.
UPDATE...
Now on to happy thoughts. Iíve gone back to work on the MaíAngan cruiser. Iím focused on the engine right now. The original engine was made from 80 parts so far Iíve got it down to just one.
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Old 10th Mar 2012, 03:43 PM   #135
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UPDATE...
Added more detail to this part. I think Iím just about done. I might just add a few little things here and there.

Iíve decided to rethink the look of the main hull to give it it a better look in profile. I also had what I think is a good idea for guns.
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Old 10th Mar 2012, 03:49 PM   #136
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Sorry to hear about the recent run of bad luck. Three grand for a house circuit breaker? I'm glad I don't own this house!

Modelling looks good.
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Old 10th Mar 2012, 04:18 PM   #137
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Thanks. I suspect it's because of the age of the haouse and that kind of circuit breaker isn't made anymore. And today I accidentally cancelled a payment to them because I forgot all about it and thought it was the other guy useing my dad's SSN. Can't fix that till monday.
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Old 10th Mar 2012, 04:51 PM   #138
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Quote:
Originally Posted by XFozzboute View Post
UPDATE...
More textures for the main communication dish.

Decided to build a new hatch for the top of my Starliner.

Playing around with a bare metal texture for the Starliner.

Oooh... I love that last one of the Starliner, it's got a really classy retro scifi vibe to it
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Old 10th Mar 2012, 06:19 PM   #139
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Thanks. That was exactly what I was going for as an alternate look.
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Old 14th Mar 2012, 10:05 PM   #140
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UPDATE...
As far as Iím concerned the engine assembly is done.

Now with the engine done I can start to think about the hull of the ship.
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Old 23rd Mar 2012, 09:13 PM   #141
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UPDATE..
Started to add details to the back of the ship. And Iím thinking about ideas for an RCS system.

I think Iím done with the details for the back of the ship. So I added a few new ideas to the hull. And I have to do something to thicken the wall of the landing bay.
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Old 29th Mar 2012, 12:51 PM   #142
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Well just finshed playing Killzone 3 and reminded me how much I love first person shooters. Unfortunately my computer is acting up now because of the unusually warm weather and it keeps shutting down if I try to render a picture of the ship. Probably just needs a good cleaning again. But I was able to get a few renders of progress on the main guns.
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Old 31st Mar 2012, 10:50 PM   #143
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UPDATE...
Looks like I may have actually fixed the problem I was haveing with my computer. Itís not the best render but atleast it rendered.

Hereís what the entire ship looks like so far. I turned off all the lights except for the skylight just to see if it would render.
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Old 31st Mar 2012, 11:09 PM   #144
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The renders look good. Keeping my fingers crossed for the computer!
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Old 31st Mar 2012, 11:35 PM   #145
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Thanks. I've got everything crossed. Fingers, toes, eyes.
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Old 20th Sep 2012, 05:51 PM   #146
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UPDATE...
Iíve been haveing alot of trouble getting online this month. Either the pages donít load or my broadband drags slower than dial up. I decided to just jump ship from T Mobile and go with Comcast. Decided to do more work on my MíAangan Cruiser so I added a few more details and thought I might see how it looks if I attach a few fighters to the outside of the ship.
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Old 20th Sep 2012, 10:28 PM   #147
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UPDATE...

Well after several days of banging my head against the internet I decided to switch over to Comcast. And now Iím back /insert evil laugh here/

I added more detail to the top of the ship and some glowy bits along the side trench.

This shot gives a small view of the upper shuttle bay.

Some observation windows on the side of the ship. I might make this one room instead of two.

A good look at the new details I added to the back.

Finally cracked the idea of what I want to do with the cannons. I think itís a good start.
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Old 20th Sep 2012, 10:53 PM   #148
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I particularly like that indirect light setup. Even though the modeling looks great that light really adds, imo.
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Old 21st Sep 2012, 05:47 AM   #149
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I agree with Bob on the light tubes. The fighters on the side look nice. Now, it needs about 2 dozen on each side which would look very cool in an animation with all of them popping off and zooming away.
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Old 21st Sep 2012, 02:23 PM   #150
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Quote:
Originally Posted by bmckain View Post
I particularly like that indirect light setup. Even though the modeling looks great that light really adds, imo.
Thanks. It started out as just a test to see how it might look. So it will go around the entire ship.

Quote:
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I agree with Bob on the light tubes. The fighters on the side look nice. Now, it needs about 2 dozen on each side which would look very cool in an animation with all of them popping off and zooming away.
That would be cool but I have another idea for something like that. There will be a total of eight fighters attached to this ship.
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