|2nd April 2012, 03:35 PM||#1|
Star Trek - Texturing Prologic9's Galaxy Class High Res
I started this a little while ago and decided to post what I have so far. I only work on this a little bit at at time as I spend most of my time working on other projects, so don't expect updates right away.
The upper and lower saucer section, main hull, upper pylons, and upper warp nacel textures are directly based on Tobias Richter's Galaxy Class mesh. I asked if it was ok with him before I posted this being that I used ortho's of his model for texture reference. I used modified decal sheets for the bridge area and lower dome section, but I plan to switch those out.
All textures were created using the pen tool in Photoshop, and modified point by point to match each grid space.
Saucer texture resolution: 4077 x 3129
Main Hull texture resolution: 3075 x 4020
Warp nacel texture resoltion: 459 x 2044
I also converted them to greyscale and adjusted the levels for use as specular and bump maps.
JMoney (aka Knight0013)
Current WIP: Lamborghini Gallardo LP560 (SciFi)
Other WIP: Earth Final Version
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