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#61 |
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Thanks you guys. Here's today's Gladiator miniature. I have included my reference of this one. You can see that I'm trying to keep the detail real chunky for paint application. Looking at it now, I realize that I'm going to have to modify the sword for all of these guys to be much much thicker all around....
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Last edited by Woody : 20th April 2012 at 10:45 AM. |
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#62 |
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If the material is strong enough to not bend easily then your sword thickness is fine. Back in the days when these things were lead, they bent really easily, so thicknesses were necessarily exaggerated. But I've had hard plastic figures where the swords, polearms etc were much thinner and did not bend.
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__________________
Those who say it can't be done, should stop interrupting those of us who are busy doing it! ------------------------------------------------------------ Other Projects The Universal Joint Beechcraft 2000 airplane LadyBug (Firefly class freighter) |
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#63 |
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It looks fantastic. Is impossible you'd have a problem where the jphand meets the sword too?
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#64 |
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Great work…how many do you have to sculpt in total?
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__________________
The 3D learning curve cannot break a person whose spirit is warmed by the fire of enthusiasm |
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#65 |
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I'll have to go back and take a good look at the tolerances for these things.
@Eden - I have a total of four to do. Maybe six, depends on how it goes. Here's the last one, the Retiarius. Not historically accurate by any stretch of the imagination! |
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Last edited by Woody : 20th April 2012 at 10:43 AM. |
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#66 |
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Love the work your doing Charles. Seems to me you've got it down pat.
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__________________
The one thing you need to get past is simply the way you think. - William Vaughan My Photography / My 3D Work |
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#67 |
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Did you get a typo in the address of the Retiarius video? It's reported as doesn't exist.
It's been fixed and is showing now. Thanks! |
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__________________
Those who say it can't be done, should stop interrupting those of us who are busy doing it! ------------------------------------------------------------ Other Projects The Universal Joint Beechcraft 2000 airplane LadyBug (Firefly class freighter) |
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#68 |
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__________________
Current W.I.P - Stargate: Pegasus Style Gate Modo 501 and Lightwave 10 User |
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#69 |
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Very Cool. Nice work.
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__________________
Welcome to the Treybortorium. A home for the polygonally insane. Rooms are $100 per night, but padded cells are free, ![]() That Serenity Tutorial Guy..... http://www.foundation3d.com/forums/s...ead.php?t=1281 SubPatch Modeling Tutorial (Nudity Warning) http://www.foundation3d.com/forums/s...ead.php?t=3445 |
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#70 |
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Many thanks for the reply woody! Great project to be involved in, Last one is my fav so far…great work! Any chance you will be doing a gladiatrix just for fun
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__________________
The 3D learning curve cannot break a person whose spirit is warmed by the fire of enthusiasm |
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#71 |
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Hi guys! Had a little time this weekend, so here's another time lapse of me noodling around with zBrush. If I had this to do over again I would resolve it in probably half the time, but I wasn't in a big rush so it took between 2-3 hours, just taking things in different directions and enjoying the exploration.
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#72 |
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Charles, I'm gonna need you to put that talent of yours into a bottle and sell me a 12 pack, 'kay?
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__________________
Those who say it can't be done, should stop interrupting those of us who are busy doing it! ------------------------------------------------------------ Other Projects The Universal Joint Beechcraft 2000 airplane LadyBug (Firefly class freighter) |
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#73 |
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My god man will you stop depressing me
![]() Seriously, that is great. A couple of things. Any chance you can give me a brief explanation of your process for the wrinkles at the side of the eyes ( about a third of the way in). I try to use dam_stamdard and inflate, but never get it to look like that. Also, I would seriously love to see a session like this in normal speed with your dulcet tones explaining what you're doing and how your doing it (brush selection at least), even if it was just one of your 40minute to an hour sessions. I think I would learn more from that, than any other tutorial I've done. |
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#74 |
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Excellent work Charles.
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__________________
The one thing you need to get past is simply the way you think. - William Vaughan My Photography / My 3D Work |
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#75 |
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superb.
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__________________
Welcome to the Treybortorium. A home for the polygonally insane. Rooms are $100 per night, but padded cells are free, ![]() That Serenity Tutorial Guy..... http://www.foundation3d.com/forums/s...ead.php?t=1281 SubPatch Modeling Tutorial (Nudity Warning) http://www.foundation3d.com/forums/s...ead.php?t=3445 |
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#76 |
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Thanks for the comments guys! I feel like I'm in a bit of a rut lately, so I'm hoping to do more of the speed studies to help me break out of it.
@Gordon - If you really are keen on it, I'll see about producing a narrative with my next one. |
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#77 |
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I really am. That would be awesome. So what 'was' your process for those wrinkles at the sides of the eyes?
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#78 |
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Ask and ye shall receive. Here's the result of my session, I hope that you like it.
I'm waiting on the video to encode, so once it's finished I'll post it up here. I should note that this is a TWO hour sculpt, because I decided to throw all the wrinkles on the character after finishing the initial tutorial. |
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#79 |
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That looks seriously impressive, and very believable.
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__________________
"I'm completely operational and all my circuits are functioning perfectly." - - - - - - My page on the International Space Art Network: http://spaceart1.ning.com/profile/NickStevens. |
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#80 |
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Hey, thanks Nick!
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#81 |
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Awesomeness. Cheers mate.
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#82 |
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Vimeo has finally finished encoding the video. I sincerely hope that you find it of value.
And, here's the actual ZTool (~25Mb download) if you care to inspect it: ZTool---->>>>CharlesWoods_GreySpeedSculpt.zip<<<<---ZTool Have fun! |
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#83 |
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That was superb Charles. Thank you very much. I found it very useful indeed.
So all the little tiny wrinkles etc that have been added in the second hour are just made in the same way? No alphas of wrinkles or anything? |
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#84 |
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For the most part, yes. The wrinkles are all sketched in by hand, but after they were in place I did use one of Antropus' skin alphas for some additional detail because I was again running out of time, other wise I wouldn't have used it. For fun, see how many places you can spot it on the zTool.
![]() ZBrush Alpha created by Krishnamurti M. Costa. |
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#85 |
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I haven't dled the tool, but think I will. Thanks for this, it all really helps.
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#86 |
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oooooo! Must take a look after work.
Thanks Charles! |
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__________________
Welcome to the Treybortorium. A home for the polygonally insane. Rooms are $100 per night, but padded cells are free, ![]() That Serenity Tutorial Guy..... http://www.foundation3d.com/forums/s...ead.php?t=1281 SubPatch Modeling Tutorial (Nudity Warning) http://www.foundation3d.com/forums/s...ead.php?t=3445 |
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#87 |
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Quality sculpting woody! And many thanks for taken the time to do the narrated speed sculpt…really looking forward to watching it
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__________________
The 3D learning curve cannot break a person whose spirit is warmed by the fire of enthusiasm |
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#88 |
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Thanks guys, I'm glad the video was of value.
Just FYI, I had to take the gladiators down because while they were initially for proof of concept, they are now for a project that is in development, so no more public display. Once I am able, I'll be sure to post the final results for you here.In the meantime, I realized that I have a few other things that are no longer under NDA and I am now finally able to share them with you. This was a project for 3D color printing, which had a max texture resolution for the printer of only 1024x1024px. These are all screengrabs from ZBrush, I never did get a chance to see a printed version, but everybody was real happy, even though they have a pretty crap paint job, so I guess the final output looked good. Base meshes created with Modo, sculpted / painted in ZBrush. |
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#89 |
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Love the Angels.
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#90 |
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Oh Man!! Nice work on all three.
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__________________
Welcome to the Treybortorium. A home for the polygonally insane. Rooms are $100 per night, but padded cells are free, ![]() That Serenity Tutorial Guy..... http://www.foundation3d.com/forums/s...ead.php?t=1281 SubPatch Modeling Tutorial (Nudity Warning) http://www.foundation3d.com/forums/s...ead.php?t=3445 |
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Once I am able, I'll be sure to post the final results for you here.
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