|
|||||||
| Register | FAQ | Members List | Calendar | Mark Forums Read |
| 3D Tutorials and your questions questions on your particular 3D application. Or post questions for general 3D help. |
![]() |
|
|
Submit Tools | Thread Tools | Display Modes |
|
|
#1 |
|
|
|
|
__________________
“My sword and my service are yours.” “Then forever remind him of his vow, Knight of the Old Code.” |
|
|
|
|
|
|
#2 |
|
|
|
|
__________________
“My sword and my service are yours.” “Then forever remind him of his vow, Knight of the Old Code.” |
|
|
|
|
|
|
#3 |
|
I'd probably use morphs for that, too, just build them into the mesh. You can make them independent of the size of the opening, so you can adjust them on the fly.
|
|
|
__________________
On the Soap Box - My online ranting spot |
|
|
|
|
|
|
#4 |
|
Hey Jedi,
Thanks for the response. I guess I was not clear enough. I know how to use morphs, but I need help with the actual modeling of opening, when its closed tight, I need it to pucker, like lips when the are ready to kiss. Does anybody know how to go about that in modeler? Thanks, |
|
|
__________________
“My sword and my service are yours.” “Then forever remind him of his vow, Knight of the Old Code.” |
|
|
|
|
|
|
#5 |
|
Try to model grooves on basemesh and smooth those in separate morph. then try mixing opening morph and smoothed morph.
|
|
|
|
|
|
||||||
![]() |
«
Previous Thread
|
Next Thread
»
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
| Display Modes | |
|
|
All times are GMT -6. The time now is 01:01 AM.









Linear Mode
