So I was thinking to myself, how I used to do a lot more renders when I was starting out, because I didn't really care much about detail or used objects that someone else had made. My projects nowadays seem to get stuck in either : too complex modelling or textures that I'm not happy with so I never even reach the animating part.
With that in mind, and because I wanted to make a animation to test out several features, I decided to make a space animation about a missile that tries to destroy a space station.
So I wouldn't be caught up in modelling or texturing I decided to use models from other people (thus far just the missile itself and the space station).
The sound is also a WIP if u got any advice I'll gladly take it
Also : The native quality is 720p 16:9 so don't be suprised if u can't see the stars and whatnot in the resolution I submit it