Go Back   Foundation 3D Forums > Creative Works > Showcase
Register FAQ Members List Calendar Mark Forums Read

Showcase All finalized work, 2D, 3D, and animations

Reply
 
Thread Tools Display Modes
Old 6th Sep 2008, 03:54 PM   #31
Treybor
Asylum Inmate
 
Treybor's Avatar
 Gallery
LightWave Poser ZBrush Photoshop Premiere
 
Join Date: Nov 2007
Location: San Diego, California
Posts: 6,366
Default

Quote:
Originally Posted by Lee Medcalf View Post
Yup indeed it is... a small transport used for boarding other vessels (which is how the Betty crew manage to steal hypersleep pods from another ship to be delivered to the Aurega (SP?))
Auriga

but close enough.....
__________________
Keep Flyin!
https://keepflying.com/
That Serenity Tutorial Guy.....
http://www.foundation3d.com/forums/s...ead.php?t=1281

SubPatch Modeling Tutorial (Nudity Warning)
http://www.foundation3d.com/forums/s...ead.php?t=3445
Treybor is offline   Reply With Quote
Old 6th Sep 2008, 04:04 PM   #32
Lee Medcalf
Contributing Member
 Gallery
Maya
 
Join Date: Dec 2007
Posts: 705
Default

Aaaaagh.... Me No Speeel Gud!
__________________
gone baby gone...
Lee Medcalf is offline   Reply With Quote
Old 25th Sep 2008, 03:06 PM   #33
rustythe1
Contributing Member
 
rustythe1's Avatar
 Gallery
LightWave Terragen Vue Gimp Photoshop After Effects Premiere
 
Join Date: Nov 2007
Location: wiltshire, england
Posts: 1,433
Default

that is way cool! thanks for the image inclusion too! im just trying to upload what i have done with the landing bay, texturing is not my strong point so maybe you can have a go at a re texture for your images, but it will serve as a good backdrop, specially with a bit of debth of field!
__________________
http://digitawn.co.uk

"At last, i have a website!"

Intel® Core™ i7 980X Extreme Edition Processor, (3.33GHz,12MB Cache) Asus P6X58D-E-USB3, 128GB MLC SSD SATA Solid State Drive, 1536MB NVIDIA Geforce GTX480 with CUDA Graphics Accelerator, G.Skill 12GB DDR3 1600MHz Memory (6x 2GB KIt), thermaltake level 10 case, windows 7 ultimate 64bit
rustythe1 is offline   Reply With Quote
Old 25th Sep 2008, 03:44 PM   #34
LAV
Registered Member
 
LAV's Avatar
 Gallery
Blender LightWave Mudbox Terragen Vue Photoshop Premiere
 
Join Date: Dec 2007
Location: La Spezia - Italy
Posts: 98
Default

I think this is the best forum for sci-fi models I know. Really impressive.
__________________
Lightwave is the zen way to 3d

my site: dartrender
LAV is offline   Reply With Quote
Old 25th Sep 2008, 07:55 PM   #35
Escelce
Premiere Member
 
Escelce's Avatar
 Gallery
LightWave Illustrator Photoshop Boujou After Effects Premiere
 
Join Date: Jan 2008
Posts: 585
Default

See i knew there was a reason you have the respect of all as a great modeller:-) Excellent work!
Escelce is offline   Reply With Quote
Old 26th Sep 2008, 03:44 AM   #36
The Animaniac
Premiere Member
 
The Animaniac's Avatar
 Gallery
Cinema 4D Poser Vue Photoshop Digital Fusion
 
Join Date: Dec 2007
Location: Vienna / Austria
Posts: 322
Default

Yeah, that rocks! Good Job!
The Animaniac is offline   Reply With Quote
Old 26th Sep 2008, 08:39 AM   #37
deg3D
Registered Member
 
deg3D's Avatar
 Gallery
LightWave Modo Illustrator Photoshop After Effects
 
Join Date: Nov 2007
Location: Hollywood, CA
Posts: 4,392
Default

Bravo bud, well done!

Is there a reason she has red nav lights on her starboard side?

deg
__________________
VFX artist/lead modeler/creature/hardware
Universal Studios
Defiance

http://deg3D.biz
deg3D is offline   Reply With Quote
Old 26th Sep 2008, 09:04 PM   #38
Treybor
Asylum Inmate
 
Treybor's Avatar
 Gallery
LightWave Poser ZBrush Photoshop Premiere
 
Join Date: Nov 2007
Location: San Diego, California
Posts: 6,366
Default

Thanks Everyone.


Quote:
Originally Posted by deg3D View Post
Bravo bud, well done!

Is there a reason she has red nav lights on her starboard side?

deg
All the ref pics I have on that side show it as red or orange....
Treybor is offline   Reply With Quote
Old 26th Sep 2008, 09:06 PM   #39
Treybor
Asylum Inmate
 
Treybor's Avatar
 Gallery
LightWave Poser ZBrush Photoshop Premiere
 
Join Date: Nov 2007
Location: San Diego, California
Posts: 6,366
Default

Quote:
Originally Posted by rustythe1 View Post
that is way cool! thanks for the image inclusion too! im just trying to upload what i have done with the landing bay, texturing is not my strong point so maybe you can have a go at a re texture for your images, but it will serve as a good backdrop, specially with a bit of debth of field!
I wish I had time to retexture, but my CG bandwidth is used up.....
Treybor is offline   Reply With Quote
Old 26th Sep 2008, 10:14 PM   #40
Elowan
Contributing Member
 
Elowan's Avatar
 Gallery
3DS Max Bryce LightWave Poser Terragen Paint Shop Pro Photoshop
 
Join Date: Nov 2007
Location: Arizona
Posts: 2,200
Default

Quote:
Originally Posted by Treybor View Post
Thanks Everyone.



All the ref pics I have on that side show it as red or orange....
The pictures may have been flipped. Remember - it's Port => wine (color)
__________________
'Meddle not in the affairs of dragons
For thou art crunchy
And go well with ketchup and cornbread.'
Elowan is offline   Reply With Quote
Old 27th Sep 2008, 01:51 AM   #41
Treybor
Asylum Inmate
 
Treybor's Avatar
 Gallery
LightWave Poser ZBrush Photoshop Premiere
 
Join Date: Nov 2007
Location: San Diego, California
Posts: 6,366
Default

Quote:
Originally Posted by Elowan View Post
The pictures may have been flipped. Remember - it's Port => wine (color)
Nope... I think it's supposed to be red on both sides... at least on the Betty....
Attached Thumbnails
Click image for larger version

Name:	alienquadrology_dvd7_alienresurection_027.jpg
Views:	214
Size:	89.5 KB
ID:	15072  Click image for larger version

Name:	betty_1.jpg
Views:	247
Size:	38.5 KB
ID:	15073  Click image for larger version

Name:	bettyCG.jpg
Views:	229
Size:	58.2 KB
ID:	15074  
Treybor is offline   Reply With Quote
Old 27th Sep 2008, 09:59 AM   #42
deg3D
Registered Member
 
deg3D's Avatar
 Gallery
LightWave Modo Illustrator Photoshop After Effects
 
Join Date: Nov 2007
Location: Hollywood, CA
Posts: 4,392
Default

Quote:
Originally Posted by Treybor View Post
Thanks Everyone.

All the ref pics I have on that side show it as red or orange....
Yeah, that's what I figured eh. And if the ref fits...

Again, nice job my friend.

deg
deg3D is offline   Reply With Quote
Old 29th Sep 2008, 12:19 AM   #43
johnfields
Registered Member
 
johnfields's Avatar
 Gallery
Blender Bryce LightWave Poser Terragen Photoshop
 
Join Date: Sep 2008
Posts: 42
Default

outstanding! love the textures - I can't tell from the pics - did you put the "nose art " on?
johnfields is offline   Reply With Quote
Old 29th Sep 2008, 11:00 AM   #44
Treybor
Asylum Inmate
 
Treybor's Avatar
 Gallery
LightWave Poser ZBrush Photoshop Premiere
 
Join Date: Nov 2007
Location: San Diego, California
Posts: 6,366
Default

Quote:
Originally Posted by johnfields View Post
outstanding! love the textures - I can't tell from the pics - did you put the "nose art " on?
Yes. One simple design and one fancy design
Treybor is offline   Reply With Quote
Old 8th Oct 2008, 02:31 PM   #45
burns
Registered Member
 Gallery
3DS Max Vue
 
Join Date: Oct 2008
Posts: 6
Default

I like this very much, textures are incredible, nicely done.
burns is offline   Reply With Quote
Old 24th Oct 2008, 11:23 PM   #46
ussadventure
Registered Member
 Gallery
Bryce
 
Join Date: Jun 2008
Posts: 6
Default

sweet work!
ussadventure is offline   Reply With Quote
Old 24th Oct 2008, 11:29 PM   #47
Treybor
Asylum Inmate
 
Treybor's Avatar
 Gallery
LightWave Poser ZBrush Photoshop Premiere
 
Join Date: Nov 2007
Location: San Diego, California
Posts: 6,366
Default

Thanks.....
to both of you!
Treybor is offline   Reply With Quote
Old 24th Oct 2008, 11:43 PM   #48
bmckain
Wire Junkie
 
bmckain's Avatar
 Gallery
Bryce LightWave Poser Vue Photoshop
 
Join Date: Jun 2006
Location: Boise, ID. USA
Posts: 18,456
Default

Ahh, saw the new posts and thought I was missing something. False alarm.
__________________
The one thing you need to get past is simply the way you think. - William Vaughan
My Photography / My 3D Work
bmckain is offline   Reply With Quote
Old 25th Oct 2008, 01:05 AM   #49
Treybor
Asylum Inmate
 
Treybor's Avatar
 Gallery
LightWave Poser ZBrush Photoshop Premiere
 
Join Date: Nov 2007
Location: San Diego, California
Posts: 6,366
Default

Quote:
Originally Posted by bmckain View Post
Ahh, saw the new posts and thought I was missing something. False alarm.
Working on it... 245 MB worth of zip file....
Treybor is offline   Reply With Quote
Old 25th Oct 2008, 08:52 AM   #50
Rigel
Moderator
 
Rigel's Avatar
 Gallery
LightWave Photoshop
 
Join Date: Nov 2007
Location: London (the other one, in Canada)
Posts: 22,876
Default

Quote:
Originally Posted by Treybor View Post
Working on it... 245 MB worth of zip file....
You don't build them big, do you lad?
__________________
Those who say it can't be done,
should stop interrupting those of us who are busy doing it!

------------------------------------------------------------
Other Projects

The Universal Joint
Beechcraft 2000 airplane
LadyBug (Firefly class freighter)
Rigel is offline   Reply With Quote
Old 25th Oct 2008, 01:01 PM   #51
Treybor
Asylum Inmate
 
Treybor's Avatar
 Gallery
LightWave Poser ZBrush Photoshop Premiere
 
Join Date: Nov 2007
Location: San Diego, California
Posts: 6,366
Default

Well.... yes...The upload was successful, but now it must be approved....
Treybor is offline   Reply With Quote
Old 25th Oct 2008, 11:17 PM   #52
Treybor
Asylum Inmate
 
Treybor's Avatar
 Gallery
LightWave Poser ZBrush Photoshop Premiere
 
Join Date: Nov 2007
Location: San Diego, California
Posts: 6,366
Default

Ok everyone....The Betty is now available in resources but it is a HUGE download.

Here are some issues with the zip file I uploaded for the Betty:
1) Missing textures include: rustscratch2, brushed_metal_m2 and copper01.
2) The betty_rigged.lws requests the betty_rigged.lwo, which is not there. Do not point it to the betty.lwo. Just ignore that object load and re-save the scene. I'm pretty sure the Betty you have is the correct one....:-)
I must have had artifacts left in the scene from the other model...

Here are the missing textures:
copper01.png
rustscratch2M.png
brushed_metal2_M.png
Treybor is offline   Reply With Quote
Old 25th Oct 2008, 11:19 PM   #53
Mikala
Premiere Member
 
Mikala's Avatar
 Gallery
LightWave Softimage XSI Vue ZBrush Corel Draw Photoshop Combustion Digital Fusion
 
Join Date: Nov 2007
Location: RMH Alberta
Posts: 8,283
Default

Thanks for the heads up I was just about to load her for the first time now!!!
__________________
PM'S not the smartest place to make veiled threats or derogatory remarks....Just my opinion.
I'm a meatitarian. Ya I know...It's a personal choice. A way of life for me.
Mikala is offline   Reply With Quote
Old 25th Oct 2008, 11:23 PM   #54
Treybor
Asylum Inmate
 
Treybor's Avatar
 Gallery
LightWave Poser ZBrush Photoshop Premiere
 
Join Date: Nov 2007
Location: San Diego, California
Posts: 6,366
Default

Oh Yeah. also need TBDirt plug-in...

TB_Dirt.p

Enjoy!
Treybor is offline   Reply With Quote
Old 25th Oct 2008, 11:54 PM   #55
Epiphany
Registered Member
 
Epiphany's Avatar
 Gallery
LightWave Modo Poser TrueSpace Corel Draw Photoshop
 
Join Date: Dec 2007
Location: Central Florida
Posts: 3,272
Default

Thank you Thank You Thank You

Very Nice of you....AND ITS HUGE
__________________
Blonde Moments = Bliss
Confussion is a wonderful state of mind
The Hokey Pokey Really is what its all about
When in doubt, Do It. Its much easier to apologize than to get permission.

I am excused from everything I don't want to do. I suffer from AMDD.....Dr. Bob said so
Epiphany is offline   Reply With Quote
Old 26th Oct 2008, 07:04 AM   #56
Rigel
Moderator
 
Rigel's Avatar
 Gallery
LightWave Photoshop
 
Join Date: Nov 2007
Location: London (the other one, in Canada)
Posts: 22,876
Default

I had a look at it in Modeler last night Sean. It is a beautiful piece of work.
Rigel is offline   Reply With Quote
Old 26th Oct 2008, 09:32 AM   #57
Elowan
Contributing Member
 
Elowan's Avatar
 Gallery
3DS Max Bryce LightWave Poser Terragen Paint Shop Pro Photoshop
 
Join Date: Nov 2007
Location: Arizona
Posts: 2,200
Default

Quote:
Originally Posted by Rigel View Post
I had a look at it in Modeler last night Sean. It is a beautiful piece of work.

It is but a bit low-poly methinks.
Elowan is offline   Reply With Quote
Old 26th Oct 2008, 12:32 PM   #58
Treybor
Asylum Inmate
 
Treybor's Avatar
 Gallery
LightWave Poser ZBrush Photoshop Premiere
 
Join Date: Nov 2007
Location: San Diego, California
Posts: 6,366
Default

Quote:
Originally Posted by Rigel View Post
I had a look at it in Modeler last night Sean. It is a beautiful piece of work.
Thanks!!!

Quote:
Originally Posted by Epiphany View Post
Thank you Thank You Thank You

Very Nice of you....AND ITS HUGE
220MB of it is textures

Quote:
Originally Posted by Elowan View Post
It is but a bit low-poly methinks.
Only 343,000 polygons......
Treybor is offline   Reply With Quote
Old 26th Oct 2008, 01:35 PM   #59
Elowan
Contributing Member
 
Elowan's Avatar
 Gallery
3DS Max Bryce LightWave Poser Terragen Paint Shop Pro Photoshop
 
Join Date: Nov 2007
Location: Arizona
Posts: 2,200
Default

As usual - a beauty from the Treybster!
Now I don't have to build my own. Couldn't do as good a job. Thnx again.

Trial balloon render - it's far from perfect as can be seen.

Had to flatten the layers because I'm a complete noob when it comes to posing parented objects. Sigh. Toil, toil, toil.

Anyone have a clue as to the scaling ratio for the Betty vs the Auriga Platform 3?
Attached Thumbnails
Click image for larger version

Name:	betty_np1.jpg
Views:	220
Size:	580.7 KB
ID:	16526  
Elowan is offline   Reply With Quote
Old 27th Oct 2008, 12:36 AM   #60
johnfields
Registered Member
 
johnfields's Avatar
 Gallery
Blender Bryce LightWave Poser Terragen Photoshop
 
Join Date: Sep 2008
Posts: 42
Default

Great model - I have a cinefx that has lots of pics of the Betty model used for filming and I think you did a spectacular job- one thing I noticed - I thought it was just me until I saw the render above - the pushrods seem to go right through the wings - they should not -they shoud have a joint in the center and attatch to the engines - I can see where they go I just dont know how to make it so.
Attached Thumbnails
Click image for larger version

Name:	Betty1.jpg
Views:	209
Size:	100.3 KB
ID:	16555  

Last edited by johnfields : 27th Oct 2008 at 12:53 AM. Reason: added image
johnfields is offline   Reply With Quote

Go Back   Foundation 3D Forums > Creative Works > Showcase
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -6. The time now is 03:25 AM.


©2006 - 2013 Foundation 3D