Originally Posted by tension69
Can you not hide geometry in C4D (?) that you're not working on as in Lightwave ? (We can select polys then press - to hide).
I'd be very surprised if you can't....
Sure you can, with a click on a dot next to the object or object tree, you can hide everything. But that is one click too much.
The green dot means visible no matter what (even if the mother object has a red dot), the red dot means not visible. (The upper dot stands for the editor view, the lower dot for the render view)
And you can hide selected polygons too. But I never needed that yet, so I don't know what key to press.
Originally Posted by Crook
I would say mess with it all you want, as long as you limit redistribution afterwards.
I might also use some of your panel textures that you gave us. I like the variation.