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Old 26th Jun 2019, 08:47 AM   #61
John Marchant
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Looks great and the details are amazing.
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Old 11th Jul 2019, 09:27 AM   #62
ashe5k
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Not interiors, but I am building interiors for it.



Bounced back over to my Civilian Scout, the Liberty Class, I think I'm done modeling the exterior of this little ship. I re-did the secondary hull so she doesn't have one anymore. She also doesn't have a rear cargo or shuttlebay. She instead has some over-sized Impulse engines and an extended Engineering section that the nacelles mount to. I think she looks a bit sleeker and faster this way. Considering she's primarily a civilian personnel transport with a minimal cargo capacity in the main hull, I thought this worked. Especially given she's got zero weapons capability.

Overall she ends up with 1 full deck, a bridge area above that and a science lab below.

Length: 414.2 ft
Width: 179.9 ft
Height: 57.95 ft.

Now I just need to add some weathering to her with the textures. My least favorite part.

Built in TrueSpace 3.2
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Old 16th Jul 2019, 06:39 AM   #63
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I rebuilt the Impulse engines, making them about half the size that they were and beefed up the housing to better protect Engineering. Tossed her into DAZ to do up a properly lit render and got some weird mesh errors on the nacelles. I'm probably going to end up having to rebuild that section. I also need to go through and remove most of the guts of the nacelle and in Engineering where I'd built the insides as they're gumming up the works and making for a really unnecessarily large file.

I'm not happy with the green lights. Need to up their brightness and base color. Also need to work on the materials for the domes on the nacelles as well as interior lighting there. The Deflector dish and the containment coils on the nacelles are WAY too reflective. Same with the metal bits on the rims of the saucer.

I need to go in and grime her up a bit texture wise, but for a lighting/render test this didn't come out too bad.
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