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Old 8th Nov 2012, 05:08 PM   #31
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Default Learn Character Design In 4r4 With Danny Williams

1 Day Left: LEARN CHARACTER DESIGN IN 4R4 WITH DANNY WILLIAMS

Blast through your Sculpts. Danny WIlliams aka "Poinpusher" and founder of LunchCrunch will teach you how to SPEED SCULPT your CHARACTERS IN ZBrush4R4 in Live Online Class. Why Speed Sculpt? When sculpting in ZBrush it is common to get carried away with details or technical problems. Speed sculpting is about blasting through those barriers and quickly getting to a result. It forces you to become faster, more efficient sculptor. Being faster lets you iterate through all the bad ideas and get to the good ones before everyone else! Its an important tool in a professional artist's life and is something Danny will spend a good amount of time on in this course.

See the Preview Webinar:
http://www.visualarium.com/danny-williams/

Check Out Danny William's Speed Sculpts:
http://www.visualarium.com/danny-williams-updates/
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Old 8th Nov 2012, 05:12 PM   #32
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I really do need to get to grips with ZBrush. Some nice looking tuts there.
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Old 13th Nov 2012, 03:54 PM   #33
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Default ILLUSTRATING IN ZBRUSH 4R4 With Meats Meier

LEARN ILLUSTRATION IN ZBRUSH 4R4 with Meats Meier - Free Preview Webinar on Thursday Nov. 15th @ 10 AM PST

An award-winning digital artist, Meats' experience casts a wide net on a range of artistic fields. His past titles include: airbrush artist, lead artist at Beyond Games, a video game studio, and technical director/compositor at the Orphanage on such feature films as Hellboy and Sky Captain and the World of Tomorrow.

As a successful independent artist Meats’ artwork has been featured on the covers of numerous books, magazines, and web sites. He was honored with the prestigious “Maya Master” title by Alias at SIGGRAPH 2003.

You can see his most recent work in the music video world and stage visuals for bands such as Tool, Puscifer, Smashing Pumpkins and the recent Roger Waters "The Wall" live shows.

Link to the Course & to Join Us for a Free Preview Webinar on Thursday Nov. 15th @ 10 AM PST
http://www.visualarium.com/meats-meier/
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Old 12th Dec 2012, 11:56 PM   #34
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Post Mastering ZBrush with Paul Gaboury!

In what's sure to be one of the most fun, fascinating, and informative looks into ZBrush 4R4 you will ever have, come check out "Mastering ZBrush" with Pixologic's very own Paul Gaboury! Get an insider's look on what to expect LIVE on Saturday Dec. 15th, @ 10AM PST! Registration is free: https://www.visualarium.com/#

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Old 12th Jan 2013, 07:56 AM   #35
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Has Anybody here taken any of these Classes???

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Old 23rd Jan 2013, 06:55 PM   #36
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Default The NEW ZBrushWorkshops: TOMORROW: McFarlane Toys' Steve Lord LIVE Preview Webinar

Steve Lord : An expert in design and fine art business. Able to sculpt traditionally with clays and waxes and sculpt digitally. Can execute concept to finished production ready piece with many different manufacturing techniques, (which include) bronze casting, injection molding, vacuforming, porcelain slip, CNC machine, spin casting, projet 3D systems. Also, specializing in drapery, portraits and anatomical sculpture for humans and animals.

Get an exciting look at what to expect from his great course THIS Thursday, LIVE! Jan. 24th 2013 at 10AM PST. Sign up for Live Webinar!
http://www.zbrushworkshops.com/zbw-m...ure-Sculpting#
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Old 24th Jan 2013, 02:34 PM   #37
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Originally Posted by bmckain View Post
I really do need to get to grips with ZBrush. Some nice looking tuts there.
me 2

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Old 15th Feb 2013, 11:04 AM   #38
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Default Creature Creation w/Rodrigue Pralier Feb24th; Live Preview Sat Feb16th

Learn to create believable creatures with real personality and presence from a master who's created creatures & characters beloved the world over by millions! In what is sure to be an incredible 8-week course, Lead Character Artist from Bioware Montreal - Rodrigue Pralier will teach you how to create your own creature from concept to completion!

Rodrigue is currently working as lead character artist on a new Mass Effect game at Bioware Montreal, Canada. He was previously working as the lead character artist on Mass Effect 3 and principal artist on Mass Effect 2. Before that he was the character art director on Army Of Two: 40th day, and character artist on Army Of Two. Rodrigue also worked on various games like Medal of Honor, SXX, Heroes of Might and Magic V, and Dead to Rights 2.

Get an exciting look at what to expect from his great course THIS Saturday (Tomorrow), LIVE! Feb. 16th 2013 at 1PM PST. Sign up for the Live Webinar here:
http://www.zbrushworkshops.com/zbw-m...rigue-Pralier#
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Old 20th Mar 2013, 06:04 PM   #39
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Default Character Creation with Kris Costa - Starting March 25th

In this 10 Week Master Class, award-winning artist Kris Costa, (modeler on such films as: The Avengers, Transformers, Pacific Rim, Rango, Barnyard, Pan’s Labyrinth, and more,) will give you an exceptional, industry standard level of training for modeling Characters. Creating amazing, film-quality characters is about more than just having a great sculpt. To be a character artist, you need to know how to model, sculpt, texture, shade, light and composite your final character, all while making it look realistic and believable. Kris will show you how to achieve believability with instruction on anatomical flow, training you to see the patterns in the human form. Kris will also share with you his various modeling and sculpting techniques along with posing, Learn to sculpt a skull, the body, hands, feet, arms, accessories and more. This class is an amazing, deep and thorough journey through the development of a character with film production and believability in mind. Don't miss it!

Register here: http://www.zbrushworkshops.com/zbw-m...cter-Creation#
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Old 17th Apr 2013, 01:13 PM   #40
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Default Advanced Character Creation for Games with Joseph Drust

What does it really take to create characters for today’s fast-paced game industry? As an industry veteran, Joseph Drust has an inside look at game development and the role character artists play in it. Let him teach you the things no one else is talking about.

During this ten week course, you will take your character from concept to final render using cutting edge tools and Joseph’s tricks of the trade. He’ll show you how to test your design within the game engine and help you understand what is expected in an actual production environment.

Think about how the character functions in the game. Think about the restrictions placed on artists due to the game engine. In the end, Joseph will help you see your character as not only an artistic creation, but as a fully-functional asset in a complex virtual world.

CLICK HERE to register!
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Old 16th Jul 2013, 05:04 PM   #41
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Default Brand New Class From ZBW!

Character Design with Danny Williams

The more you can do, the more you will have the opportunity to do. Diversity of skills and flexibility are two traits that will serve you well in this industry. That’s why Danny Williams, an experienced character artist and CG Generalist at Dreamworks, is going to teach you how to design both a video game character, and a character for film/VFX! That’s two very different design processes covered in a single course!

Register Here: http://www.zbrushworkshops.com/zbw-m...aracter-Design
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Old 3rd Aug 2013, 01:17 PM   #42
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Default New Course at ZBrushWorkshops - Sculpting Dynamic Drapery with Steve Lord!

If the clothes make the man, then your draping skills can make or break your characters. Don’t let poor drapery ruin an otherwise impeccable design! Learn how to properly shape realistic cloth with a master of the art, Steve Lord. Using techniques that he has developed over the past 25 years as a professional artist and sculptor, Steve will help you understand the physics of your character’s clothing and how to use the tools available in ZBrush to portray every complex curve, twist, and flip of the fabric with ease.
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Old 22nd Aug 2013, 02:32 PM   #43
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Default Creative Creature Design with Peter Konig

Build badass beasts and one of a kind creatures with this brand new expanded course from Peter Konig! We’ve taken everything you loved about his on-demand workshop and upgraded it with even more tips, tricks, tools and trademark techniques from the king of creatures himself. You’ll learn every step of Peter’s comprehensive creature design process from the early development stages all the way through to the final rendered image.

http://www.zbrushworkshops.com/zbw-m...h-Peter-Konig#
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Old 26th Sep 2013, 04:04 PM   #44
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Default Concept & Creation with Justin Goby Fields & Kris Costa!

Two sides of the same coin - concept development and character creation. One is not complete without the other, so why not save 25% and learn both at the same time? We’ve combined one of our most popular courses on character creation with a brand new course on 3D concepting for production! Each master class is live and includes critiques with the instructor. Register now and get ready to conquer the world of character design!

http://www.zbrushworkshops.com/maste...reation-bundle
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Old 11th Nov 2014, 02:36 PM   #45
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Default Stylized Character Development With Mike Defeo

Developing stylized characters for animation is not as easy as you might think, and infusing those characters with timeless appeal is even harder. In this 10-week long course, Michael Defeo will show you the techniques and design principles that have helped industry giants, like Blue Sky Studios and Illumination Entertainment, bring their most memorable characters to life.

Live Class Starts: November 14th at 10AM

The 5 most important lessons you will learn:

- How to understand and break down 3D forms and volumes.
- How to sculpt a stylized character for animation using key design principles.
- How to understand the concept of appeal and put it into practice as you design your own characters.
- Understanding the challenges professional character artists face and the role they play in animation pipelines.
- Tips for incorporating a character's movement and facial expressions into your designs.

CLICK HERE
- Past Student Work
- Free Video on Using Simple Shapes
- Free Video on Appealing Characters
- Curricullum

Happy Working :-)
btw ZBrushWorkshops is UArtsy Now
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Old 11th Nov 2014, 03:57 PM   #46
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Default Free Webinar On Cutting-edge Jewelry Design And 3d Printing

Join us this Thursday (Nov. 13th) at 1pm PST for a FREE webinar with Tomas Wittelsbach, an amazing artist who is right on the cutting edge of jewelry design. Part of what sets Tomas apart from a lot of other jewelry designers is his use of ZBrush and 3D printing technology.
His intricate underworld designs, like the one here, are turning the high-end jewelry world on it's head, and this Thursday, he's giving us an exclusive live demo and Q&A.

To join the webinar, just click here

See you Thursday!
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