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Old 14th May 2011, 04:59 PM   #151
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UPDATE...
Well this might be the last update for awhile. At least untill I can get my broadband fixed. Keep haveing trouble with the DNS. So for now itís back to happy fun time on dial-up. Well I know these might not be the best renders but I got tired of waiting 5 hours. I fixed the green parts of the command deck. They look much better now.
Bridge clamps have been added. They really donít need to do much since theyíll almost never be seen
Here is a closer look at what might be clamps to help hold the bridge in place.
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Old 21st May 2011, 07:50 PM   #152
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UPDATE...
Introducing the Pug Class.
I donít normaly do thumbnails but I was messing around and came up with this. I wanted to do a small ship but not runabout small. This will be about 235 meters long.
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Old 22nd May 2011, 12:44 PM   #153
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UPDATE...
I forgot to add this last time so here it is. The last of the texture for the command deck. I have to fix a few things but they are done then I can move onto the bridge socket.
Starting to work out the shapes for the warp engines and my scale dudes are back once again.
Just thought Iíd pop in the Bajoran Intercepter and the Claymore for scale.
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Old 24th May 2011, 05:38 PM   #154
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UPDATE...
Now the warp engines are coming together.
Haveing a tough time coming up with Bussard textures but I always have trouble there.
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Old 26th May 2011, 06:31 PM   #155
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UPDATE...
Added more detail to the warp engine. Given the size of the ship I donít think Iíll be adding too much more.
Hereís a scale shot with the Enterprise. first thing I discovered is the ship is much larger than I thought. Itís about the same size as the Soval and Pierce. So I shrunk the ship down to about 127m. I like this better.
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Old 27th May 2011, 07:59 AM   #156
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It certainly seems to fit in better
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Old 5th Jun 2011, 02:26 PM   #157
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Thank you.
UPDATE...
I was thinking I really need to finish up one of my ships. And I thought about my Damar class ship. All it really needed was more textures. So Iíve started on them. I did the front of the hull and most of one side. Iíll finish modelling the Keldon attachment later. So Iíll just focus on this for a few days.
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Old 5th Jun 2011, 10:57 PM   #158
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Update...
The top of the ship is done and Iím really happy with it.
I finished one side and the back of the hull. All I have left now is the other side the bottom and the back fins.
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Old 6th Jun 2011, 08:42 AM   #159
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Excellent!
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Old 6th Jun 2011, 09:58 AM   #160
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Thank you.
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Old 11th Jun 2011, 06:51 PM   #161
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Wow!
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Old 12th Jun 2011, 04:36 PM   #162
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Thank you.

UPDATE...
Just about done. I finished the fins on the back of the ship. Now all I have to do is the bottom of the ship and then some orthos.
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Old 14th Jun 2011, 11:50 AM   #163
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UPDATE...
Textures are finally done. I may tweek a few things later on but for now she is done.
Added the Bajoran ship to show some scale.
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Old 14th Jun 2011, 11:51 AM   #164
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She's a beaut !
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Old 14th Jun 2011, 05:26 PM   #165
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Thanks. At least now I can move on to something else.
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Old 15th Jun 2011, 10:40 AM   #166
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Here's the final ortho.
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Old 19th Jun 2011, 11:47 AM   #167
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UPDATE...
While going through all my unfinished files thinking about what to do next I came acroos my old Klingon ship. I rebuilt the neck and started to add more detail.
Here is close up of some of the newer details that Iíve added.
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Old 19th Jun 2011, 12:03 PM   #168
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Klingon ship!
Love watching these monsters being built.
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Old 25th Jul 2011, 11:36 AM   #169
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UPDATE...
Here is the bridge for the Pug class.
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Old 30th Jul 2011, 01:17 PM   #170
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UPDATE...
Not really sure what I want to work on so Iíve just been messing around. I did a little texture work on the U.S.S Pierce.

Added some small details to the U.S.S Soval.
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Old 8th Aug 2011, 01:59 PM   #171
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UPDATE...
This is part of another ship the U.S.S claymore. Iíve added some hatches in the bridge socket and thought I check how my shuttle looks with it. First thing I noticed is the airlock is small so I resized it and it still looks good.
Didnít really do anything here but I wanted to check the airlock size on this ship and they are also to small so I resized the ones near the bridge. The one on the secondary hull will either need to be rebuilt or just done away with.
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Old 10th Aug 2011, 11:13 PM   #172
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UPDATE...
Started to work on the textures for the saucer. Iíve decided that these ships will carry no signage of any kind since they work for section 31.
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Old 25th Sep 2011, 09:33 PM   #173
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UPDATE...
Thought I'd come back and do some work on the U.S.S. Pierce. I played with some textures and made a few changes.
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Old 25th Sep 2011, 11:12 PM   #174
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Nice detail work! Subbed!
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Old 25th Sep 2011, 11:44 PM   #175
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Thanks.
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Old 2nd Oct 2011, 09:56 AM   #176
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UPDATE...
Added more detail to the main hull.
The rollbar textures are nearly done. I just have to do the under side now.
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Old 6th Oct 2011, 01:02 AM   #177
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UPDATE...
Textures for the roll bar are done. So I decided to do a little bit of a test on the main hull. These are just standard scanline renders instead of Mental Ray.
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Old 8th Oct 2011, 12:11 PM   #178
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UPDATE...
Trying to greeble out the cutouts on the side of the hull.

Decided to rough in the inside of the shuttlebay. At least I now know the shuttles will fit, kind of.
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Old 9th Oct 2011, 08:51 PM   #179
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Pretty much finished of the greebles in the cutout in the hull. Also added some detail to the back of the primary hull.

Added another transporter emitter to the front of the ship. Iím thinking I might be able to add a secondary Nav deflector to the nose of the hull. Added phasers and some panel lines.

Still thinking about the shuttlebay and what to do with it. Added a phaser strip and RCS to the back of the hull. I may want to change them and move them over to the left a little bit.
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Old 13th Oct 2011, 05:45 PM   #180
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UPDATE...
Iíve placed a secondary deflector in the nose of the ship. Also an RCS thruster.

Add some small detail to the hull. I also moved the back RCS thruster to the side and moved the phaser strip over o the left a little bit. this is much better than how I first did it.
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