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Old 28th Jul 2010, 09:13 AM   #1
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Default 3D Releases - Lightwave 10 announced at SIGGRAPH

http://arstechnica.com/business/news...w-features.ars
http://www.newtek.com/lightwave/lw10.php
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Old 28th Jul 2010, 10:22 AM   #2
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Its a big step for LW... but I still don't see anything with real wow factor that will bring people that have strayed to other packages running back.

That being said... I'll likely still upgrade though.
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Old 28th Jul 2010, 11:24 AM   #3
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VPR all by itself is a huge step forward.
I'd show you more but NDA. It's fantastic.
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Old 28th Jul 2010, 12:46 PM   #4
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Thoroughly unimpressed with the whole Core/LW10 sideshow. My money went in this time, but I'm unlikely to put any more money in NT's direction.
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Old 28th Jul 2010, 05:29 PM   #6
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It has to be said that VPR is a very nice addition.
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Old 28th Jul 2010, 06:07 PM   #7
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Nice yes.. but not new. I got XSI at v6 and it would do it then. Press q and drag out a render region. And it renders. Side, front, top, perspective. Whatever viewport you wanted. Even has a handy slider at the side to adjust if its just a preview render or a full quality render.

So neat.. but not new.
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Old 28th Jul 2010, 06:46 PM   #8
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Maya has had that feature since I first used it in version 5, what, 8 years ago?

I can't see myself buying LW10.
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Old 29th Jul 2010, 02:36 AM   #9
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Quote:
Originally Posted by CAClark View Post
Thoroughly unimpressed with the whole Core/LW10 sideshow. My money went in this time, but I'm unlikely to put any more money in NT's direction.
I feel the same way. LW10 has a few nice features but not really enough for a big release. VPR is nice but fprime has done that for years now. Getting Rob Powers involved in te development process was a very good step but i don't know if it's enough. Core was supposed to be the future but it seems to be taking a back seat now. Unless Newtek come up with something impressive i can't see me buying another upgrade.
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Old 29th Jul 2010, 03:01 AM   #10
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Quote:
Originally Posted by BillS View Post
Nice yes.. but not new. I got XSI at v6 and it would do it then. Press q and drag out a render region. And it renders. Side, front, top, perspective. Whatever viewport you wanted. Even has a handy slider at the side to adjust if its just a preview render or a full quality render.

So neat.. but not new.
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Maya has had that feature since I first used it in version 5, what, 8 years ago?

I can't see myself buying LW10.
Maybe that's my downfall then. I don't know if the new features in LW 10 are new to the industry as I've never really been able to look into other packages, mainly because of cost. I would love to have a go at learning Maya, but I couldn't afford the price tag after the 30 day trial.
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Old 29th Jul 2010, 03:42 AM   #11
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I hope that there will be some demo videos soon.
Currently there are just "big words" floating around, I want to see it in action.
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Old 29th Jul 2010, 09:54 AM   #12
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Quote:
Originally Posted by SteveMoody View Post
I feel the same way. LW10 has a few nice features but not really enough for a big release. VPR is nice but fprime has done that for years now. Getting Rob Powers involved in te development process was a very good step but i don't know if it's enough. Core was supposed to be the future but it seems to be taking a back seat now. Unless Newtek come up with something impressive i can't see me buying another upgrade.
I've nothing against Rob Powers, but to me his appointment seemed to be a giant PR exercise.

Cheers!
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Old 29th Jul 2010, 10:42 AM   #13
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i think the other big addition would be the file interchange ability with other applications, most other big changes would only relate to production enviroments like the game engine tech and the bits they added for camera control on films like avatar, what i would have liked to have seen is the rendering speeds of the vpr translated over to the render engine it self! have not tried the uv extras yet but i heard that either hc or core was getting a camer view projection uv which would be handy!
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Old 29th Jul 2010, 02:30 PM   #14
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A few days late I know but I'm on holiday so tough I just added the press release to our F3D news feed...

Click here to read the release.

As for my personal opinion on LW10...

I only use LW so the added features are a bonus to me even if they have been available on competing products for some time.

And I still have high hopes for CORE itself, I'm mindful of the fact that what we have seen so far is still months away from release and very much a work in progress.
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Old 29th Jul 2010, 04:17 PM   #15
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The single biggest thing that I'm watching is a linux port.... That is going to be a huge thing to me to see how that is handled.
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Old 29th Jul 2010, 07:36 PM   #16
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I've looked at the demo videos and while it may not be a ton to look at I am glad to see the changes. My impression is that a ton has happened under the hood so it stands reason to me that changes should happen faster now. Don't know why I think that it just seems like that's what has happened. Don't take my musings as anything other than just that. Just trying to make sense of a rather slow uptake.
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Old 30th Jul 2010, 02:49 AM   #17
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Quote:
Originally Posted by CAClark View Post
I've nothing against Rob Powers, but to me his appointment seemed to be a giant PR exercise.

Cheers!
I have to agree with you there but he does seem to making some decent changes to Lightwave
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Old 30th Jul 2010, 04:27 AM   #18
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As a Core member, LW 10 is a decent update to LW, VPR is nice but those with fPrime or other software have had it for ages. My interest really is to see how Core develops, with bullet and python there is huge potential there, it wont happen with v 1.0 but further down the line.

Its the software i prefer to use for bang for your buck and as a freelancer it pays for itself.
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Old 30th Jul 2010, 04:40 AM   #19
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but... but... where's my feature stack I was promised a feature stack

*goes sobbing in the corner*




(quote THAT!)
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Old 30th Jul 2010, 06:49 AM   #20
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I have Fprime, but VPR seems to be significantly faster at giving something useful for preview.
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Old 30th Jul 2010, 07:18 AM   #21
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I'm a bit weird! I signed up for core ASAP, to get the best price, and had a bit of spare cash at the time...

But I've never actually installed it - mainly because it STILL doesn't seem to be ready to use from what I've read! And they have really taken their time with it.

I too and very interested in a Linux version.

I don't actually feel much of a need for more features - there are still plenty of things that I haven't learned how to use properly in the current tool set.

Things where I do feel constrained include:
  • It really should be able to handle much higher poly counts.
  • HV's / Flame / Fluids are looking really old, kludged, and hard to control.
  • Image map sized should be omly limited by available memory.
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Old 30th Jul 2010, 07:50 AM   #23
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Quote:
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@Starbase1: the 64 bit versions do handle much higher poly counts, I have smooth usage of it on the Mac and under linux, I'm just miffed at the latest gaff that they pulled.
Ah, thanks for the update - I must admit that your tweet was one reason I thought it was flaky! Sounds like it might be time to give it a go...
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Old 30th Jul 2010, 09:29 AM   #24
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Quote:
Originally Posted by Starbase1 View Post
I'm a bit weird! I signed up for core ASAP, to get the best price, and had a bit of spare cash at the time...

But I've never actually installed it - mainly because it STILL doesn't seem to be ready to use from what I've read! And they have really taken their time with it.

I too and very interested in a Linux version.

I don't actually feel much of a need for more features - there are still plenty of things that I haven't learned how to use properly in the current tool set.

Things where I do feel constrained include:
  • It really should be able to handle much higher poly counts.
  • HV's / Flame / Fluids are looking really old, kludged, and hard to control.
  • Image map sized should be omly limited by available memory.
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Well i think Core will address some of your needs mate, but probably not in v 1.0.

Having said that considering this is Alpha not Beta software its further down the road than i thought NT would be given the time. At least Core will be allot more open for developers with python knowledge to get in and leaver out the best in what's not shipped as standard with Core.

I have very high hopes for Core but i dont think we will see the real benefits until say v 3.0 or more.
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Old 30th Jul 2010, 10:40 AM   #26
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Remember though that there wont be a Core V1, there will be a Lightwave 10.
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Old 30th Jul 2010, 06:49 PM   #27
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Don't give a crap what other software has. All I'm concerned about is what LW has or will have.
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Old 30th Jul 2010, 07:09 PM   #28
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I am still waiting on LW to provide multi-fluid interraction capabillity....

Up to date volumentrics.

A nodal rendering and post-processing system.

A variety of other things that simply will nevar happen....

If they toss me a freebie of 10 like they have for the other updates.... sure, I'll take it. Otherwise forgetaboutit...
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Old 30th Jul 2010, 07:11 PM   #29
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LMAO @ Greg - well I'm concerned about what features ZB4 will have...

Sorry for the hijack - please continue y'all's discussion of the LW thing...
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Old 30th Jul 2010, 07:17 PM   #30
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Not worried about ZBrush 4 either. From what I've seen so far it's a winner.
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