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Old 15th Apr 2015, 05:29 AM   #1
amdfe
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Default LW - Surface shading question...

I'm still learning Lightwave and recently dived into tweaking the surface shading when I am working with pre-existing meshes.

My question for the experienced Lightwave users: Does Lightwave have a means of applying an animated fractal noise effect to a surface? I've learned how to change all the basic color, light and glow settings, but in many cases I really need an animated effect for more realism.

Thanks in advance for any help from this community...
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Old 15th Apr 2015, 12:40 PM   #2
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Maybe this links can help you !

https://books.google.com.br/books?id...ed=0CEAQ6AEwAw
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Old 15th Apr 2015, 06:52 PM   #3
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Oh, that's great. Thanks!
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Old 16th Apr 2015, 08:37 AM   #4
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Quote:
Originally Posted by amdfe View Post
Oh, that's great. Thanks!
You can find more interesting things about the topic , just type "Lightwave animated fractal noise " in Google and you will get thens.
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Old 20th Aug 2015, 02:37 AM   #5
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Old 20th Aug 2015, 05:22 AM   #6
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For just simple movement you can use a null as a reference object (in the texture editor just above the auto size button) and then just move the null around and the noise pattern will follow it. It will work with everything that you do to the null. Rotate, scale, move, stretch. Just turn on Viper and you can watch it in real time.
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Old 20th Aug 2015, 06:42 AM   #7
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Viper? That takes me back. What version of LW was the last one you used Bill

Just use VPR
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Old 20th Aug 2015, 06:47 AM   #8
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Sorry... brain fart. In my head I still call VPR, viper...
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Old 20th Aug 2015, 02:42 PM   #9
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Ah!
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