Go Back   Foundation 3D Forums > Techniques, Instruction > References
Register FAQ Members List Calendar Mark Forums Read

Reply
 
Thread Tools Display Modes
Old 15th Nov 2008, 02:21 PM   #1
Prologic9
Contributing Member
 Gallery
LightWave Modo Photoshop
 
Join Date: Nov 2007
Posts: 540
Default Sci-Fi - Photon Torpedo Effect Templates

I've spent a fair amount of time studying the torpedo effects from Star Trek to get them just right and I though I'd share the fruits of my labor. I've re-created various types of torpedoes seen that should fulfill most massive antimatter-destruction needs.

Example of TMP style photon;



I wasn't really sure if I should/could upload this to the resources section, so included as an attachment is a .PSD file which contains 15 different photon torpedo samples.

Photon Torpedos.psd

Here also are the notes that accompany the torpedo templates;
Quote:
INSTRUCTIONS:

Each torpedo layer is labeled with a number that corresponds to the film from which it came. So Photons 1A, 1B, & 1C are all based on the torpedoes from “Star Trek: The Motion Picture,” while Quantums 8A, 8B, & 8C are from “Star Trek First Contact.”

Most of the torpedo's can be rotated and sized as desired with little addition, but the Quantum torpedoes featured very specific lens flare features, and should maintain their orientation. Lens reflections could/should be added as well once the quantum torpedo is placed properly in frame.

The photon torpedoes from Star Trek VI featured a beam of light that trailed its white core. This beam should follow the same vector as the path of the torpedo and should be given proper perspective in relation to the camera. I've included two samples that already contain the beam—these will probably work fine for most uses. I've also included an “empty” torpedo layer and a beam template in case you want to adjust it for yourself.

I would describe the photon effects included as very “clean,” don't be afraid to blur them and alter them to suit your needs and add a little reality.


IMPORTANT INFORMATION:

The photon effects were made using a Photoshop plug-in from Digital Anarchy called “Knoll Light Factory, ” which creates various lens flare and lighting effects. This software was actually derived from a program visual effects artist John Knoll wrote to create the photon torpedo effects in “Star Trek First Contact.”

Using footage from the films I created custom presets to try to generate each effect as closely as possible. With the output as a starting point the effects were added to and manipulated in various ways to try and accurately capture their respective looks. However, as much of the work was software generated I ask that you please NOT credit me if you use them in your art.

-Prologic9
PEW PEW PEW!
Prologic9 is offline   Reply With Quote
Old 15th Nov 2008, 02:39 PM   #2
bmckain
Wire Junkie
 
bmckain's Avatar
 Gallery
Bryce LightWave Poser Vue Photoshop
 
Join Date: Jun 2006
Location: Boise, ID. USA
Posts: 18,447
Default

Awesome effort and very cool and nice of you!
__________________
The one thing you need to get past is simply the way you think. - William Vaughan
My Photography / My 3D Work
bmckain is offline   Reply With Quote
Old 15th Nov 2008, 03:09 PM   #4
DaveK
Registered Member
 
DaveK's Avatar
 Gallery
LightWave Poser Photoshop Premiere
 
Join Date: Dec 2007
Posts: 741
Default

Very cool!! Thank you.
DaveK is offline   Reply With Quote
Old 15th Nov 2008, 04:40 PM   #5
GMD3D
Registered Member
 
GMD3D's Avatar
 Gallery
LightWave Photoshop
 
Join Date: Nov 2007
Location: Dublin Ireland
Posts: 2,824
Default

awesome share ..
GMD3D is offline   Reply With Quote
Old 17th Nov 2008, 01:49 AM   #6
jim1098
Registered Member
 Gallery
LightWave Photoshop After Effects
 
Join Date: Aug 2008
Posts: 6
Default

Man, those are nice, thanks.
jim1098 is offline   Reply With Quote
Old 20th Nov 2008, 01:02 PM   #7
Mikala
Premiere Member
 
Mikala's Avatar
 Gallery
LightWave Softimage XSI Vue ZBrush Corel Draw Photoshop Combustion Digital Fusion
 
Join Date: Nov 2007
Location: RMH Alberta
Posts: 8,283
Default

Great upload and resource Prologic9 !
__________________
PM'S not the smartest place to make veiled threats or derogatory remarks....Just my opinion.
I'm a meatitarian. Ya I know...It's a personal choice. A way of life for me.
Mikala is offline   Reply With Quote
Old 20th Nov 2008, 06:51 PM   #8
3D_CG
Contributing Member
 
3D_CG's Avatar
 Gallery
3DS Max Blender LightWave Terragen ZBrush Gimp Paint Shop Pro Photoshop Digital Fusion Premiere
 
Join Date: Jan 2008
Location: Spokane Washington, North Side in a quiet neighbor hood, Tell I start My Harley, Then its NOISY...
Posts: 4,941
Default

OMG
Awesome
3D_CG is offline   Reply With Quote
Old 25th Nov 2008, 06:31 PM   #9
jtaylor
Registered Member
 Gallery
LightWave Modo Illustrator Photoshop Boujou After Effects Premiere
 
Join Date: Dec 2007
Posts: 6
Default

there are some cool after effects tutorials using trapcode shine that should work using particles. if i can find the tutorial, i'll post it here with the LW way of doing it.
__________________
rendering one polygon at a time.
jtaylor is offline   Reply With Quote
Old 3rd Dec 2008, 11:20 AM   #10
Oldcode
Contributing Member
 
Oldcode's Avatar
 Gallery
LightWave Poser Photoshop After Effects Premiere
 
Join Date: Nov 2007
Posts: 1,225
Lightbulb

Looking great! I really love the TMP torpedos, but Fed and Klingon. Fabio has a tutorial on his site that does something simular, but those torpedos look closer to WOK style.
__________________
“My sword and my service are yours.”

“Then forever remind him of his vow, Knight of the Old Code.”
Oldcode is offline   Reply With Quote
Old 6th Mar 2009, 11:30 PM   #11
lonewriter
Registered Member
 
lonewriter's Avatar
 Gallery
3DS Max Blender Bryce LightWave Terragen Vue Illustrator Photoshop
 
Join Date: Nov 2007
Location: Goldthwaite, Texas
Posts: 5,541
Default

all I could open was the instruction image.
lonewriter is offline   Reply With Quote
Old 7th Mar 2009, 12:03 AM   #12
trekki
Contributing Member
 
trekki's Avatar
 Gallery
Cinema 4D
 
Join Date: Dec 2007
Posts: 567
Default

Hello Prologoic9
Great the idea.
What make the 1701-D ??? Is this ready ?
Greetings
trekki is offline   Reply With Quote
Old 27th Mar 2009, 06:21 PM   #13
whorfin
Registered Member
 Gallery
Paint Shop Pro
 
Join Date: Mar 2009
Posts: 11
Default

Thanks for sharing your efforts, its very generous of you.
whorfin is offline   Reply With Quote
Old 27th Mar 2009, 06:39 PM   #14
DELTA
Registered Member
 
DELTA's Avatar
 Gallery
Blender Bryce LightWave Mudbox Photoshop Premiere
 
Join Date: Nov 2007
Location: Remember those who gave all for your freedoms.
Posts: 4,114
Default

Thank You!
__________________
Star Trek was a big piece of my childhood... Spock got me interested in the sciences, Scotty got me interested in engineering, and Bones got me interested in healing...Oh, and Kirk got me interested in leadership and Green women...
DELTA is offline   Reply With Quote
Old 4th Oct 2010, 11:19 PM   #15
kayeirene
Registered Member
 Gallery
3DS Max LightWave Photoshop
 
Join Date: Sep 2010
Posts: 1
Default

wow thanks for sharing!
kayeirene is offline   Reply With Quote
Old 5th Oct 2010, 09:36 PM   #16
Jedi2016
Registered Member
 
Jedi2016's Avatar
 Gallery
LightWave Photoshop After Effects
 
Join Date: Nov 2007
Posts: 1,396
Default

How did I never see this before?

How many owners of Optical Flares are here? I could maybe whip up some presets for that program sometime.
Jedi2016 is offline   Reply With Quote
Old 5th Oct 2010, 11:14 PM   #17
ricktu
Registered Member
 
ricktu's Avatar
 Gallery
LightWave Illustrator Photoshop
 
Join Date: Dec 2007
Location: Australia
Posts: 324
Default

Thanks for this. It looks usefull.
__________________
Never argue with an idiot.
They drag you down to their level and then beat you with experience.
ricktu is offline   Reply With Quote
Old 6th Oct 2010, 07:28 AM   #18
DigitalOrigami
Registered Member
 
DigitalOrigami's Avatar
 Gallery
Modo Photoshop
 
Join Date: Jun 2009
Location: The wilds of Canada
Posts: 1,759
Default

Quote:
Originally Posted by lonewriter View Post
all I could open was the instruction image.
That's what I got at first too. Open it in PS, then you'll see each torp is on a separate layer. Turn off the various layers to get the one you want.

Awesome share Prologic. Thank you very much.
DigitalOrigami is offline   Reply With Quote
Old 6th Oct 2010, 07:43 AM   #19
shaggy
Registered Member
 
shaggy's Avatar
 Gallery
Blender Bryce LightWave Poser Terragen Vue
 
Join Date: Mar 2009
Posts: 693
Default

Cheers Mate!
__________________
I am the right hand of vengence... God sent me...
shaggy is offline   Reply With Quote
Old 7th Oct 2010, 02:30 PM   #20
GrahamTG
Registered Member
 
GrahamTG's Avatar
 Gallery
Cinema 4D LightWave Terragen Vue Gimp Photoshop
 
Join Date: Dec 2007
Location: Kent
Posts: 1,467
Default

Many thanks for sharing.
__________________
"Fabricati Diem"
Facebook DeviantArt
GrahamTG is offline   Reply With Quote

Go Back   Foundation 3D Forums > Techniques, Instruction > References
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -6. The time now is 07:58 PM.


©2006 - 2013 Foundation 3D