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Old 28th Nov 2009, 05:27 PM   #31
deg3D
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Email me at deg@deg3D.biz

David sent me some motherships pics. However, as per David, these are for PRIVATE reference use ONLY and are not to be published on the Internet ever, or sold or shared with anyone else, skyone. I need to have your 100% agreement on those points first.

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Old 28th Nov 2009, 08:18 PM   #32
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survivingKnight I'd like to ask you a couple of things but your PM service is not working.
Any other way to contact you?
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Old 29th Nov 2009, 08:52 AM   #33
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survivingKnight I'd like to ask you a couple of things but your PM service is not working.
Any other way to contact you?
I checked the pm boxes and it should allow that although I have never used the option. My email is: gradystrickland@hotmail.com
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Old 29th Nov 2009, 09:25 AM   #34
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I did a straight export of the C4D file without textures. You will have to use the textures in the origional or your own for this obj file. Each obj on the model was exported as an individual piece so you should be able to tweek the textures you choose to use and make the ending result look as you wish. The file in C4D was 1.09 millions polys...thats a bunch! I am sure that LW will be slow on intial load and you will probably have to either double side the mesh or align the normals to get the solid structure in Modeler...enjoy.


V-obj and tex.rar
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Old 30th Nov 2009, 08:43 AM   #35
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I did a straight export of the C4D file without textures. You will have to use the textures in the origional or your own for this obj file. Each obj on the model was exported as an individual piece so you should be able to tweek the textures you choose to use and make the ending result look as you wish. The file in C4D was 1.09 millions polys...thats a bunch! I am sure that LW will be slow on intial load and you will probably have to either double side the mesh or align the normals to get the solid structure in Modeler...enjoy.


V-obj and tex.rar
Great! Thnx! Stay well!
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Old 3rd Jun 2010, 01:29 PM   #36
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David says he has some shots of the ship up on his Facebook page.

He says they are just the public production shots, so not sure if you don't have those already. Perhaps they are at least bigger than what you have already.

And correction, David was the effects cameraman that lit, shot, and composited the ship. The legendary Greg Jein is the man who actually built her.

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pictures can't be seen because are not public
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Old 7th Jun 2010, 09:37 AM   #37
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http://www.facebook.com/people/David...1974022&ref=pb

Yes they can

If that link doesn't work, click on his name when the first page loads, then go to photos... should be visible.... I can see them and I'm not a friend of his on Facebook.

Cheers!
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Old 13th Jun 2010, 04:04 AM   #38
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Originally Posted by CAClark View Post
http://www.facebook.com/people/David...1974022&ref=pb

Yes they can

If that link doesn't work, click on his name when the first page loads, then go to photos... should be visible.... I can see them and I'm not a friend of his on Facebook.

Cheers!
cool thanks
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