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Old 3rd Aug 2018, 06:53 AM   #1501
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That almost looks like a spider; very cool.
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Old 4th Aug 2018, 02:43 AM   #1502
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Ok all the cutting is done for the new panels. Some other bits are cut out and I patched in the panels for the dark area. Though I am considering if I should revert these and just recut it all so I can match the panels to the white ones.

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Old 4th Aug 2018, 06:37 AM   #1503
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Extruded out, might end up removing that thunderbolt panel groove as it just distracts too much I think.





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Old 4th Aug 2018, 08:10 PM   #1504
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Decided to render it sans enviro. So a skylight tied to the environ but as that is off it likely is only producing a light GI and a single omni.



for the heck of it a processed image.
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Old 5th Aug 2018, 10:14 PM   #1505
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Lovin' it!
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Old 6th Aug 2018, 05:56 AM   #1506
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Mostly small details today and changing of panel colors that I might revert.







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Old 7th Aug 2018, 04:43 AM   #1507
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More panels.


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Old 9th Aug 2018, 05:40 AM   #1508
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Took a break and then errands, suffering from the state being on fire as well as the place on the end of the block, etc and I forgot to post these. Mostly just more bits on those brackets and a mess of repair to hidden edges as max keeps turning those on untouched objects. (go fog haunted application! feh) Spent the rest of the evening painting new avvies.


A distance render to see how things blend. Seeing bits elsewhere on the ship I likely will axe em like the part where the pipes end near the base of the turret canon.
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Old 9th Aug 2018, 01:53 PM   #1509
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Definitely looking pretty bad ass....
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Old 11th Aug 2018, 06:50 AM   #1510
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Update mostly unseen! one I got lazy and it just has been too hot. . . my AC has gotten to where it is worse than a clapped out moldy swamp cooler as it just makes slightly colder than ice some alum fins and a window fan. Too bad too cause a new one is like 600usd. SHEESh and the house ac costs like 200usd/mo to run extra and is WORSE than the broke window ac. Sigh.

So with that said, I detached and re-maped each panel so the break up of textures do not cross over onto other panels. Probably a waste of time for that one or two times you'll see this area of the ship in any renders in the future. . . . heh. I also swapped out that messy gray with the heavy AO grime composite for the dark band material. As for the 2 additional colors I have yet to decide if these will be final. BUT they will get used elsewhere on the ship ATM they are only on the head. I pulled some details and altered some of the patterns in panels here and there and rounded off some of the separate elements like those 3 segments on the neck. I still dislike some of those joining parts from the tubes to the head. you still see the basic shape I had there. I might just build those up from separate bits of crap sort of like I did elsewhere around the tubes. I figure that arm bit sticking out is some cooling or device that needs to stand away from the primary hull. All the square things I am using as shield emitters.

OH and I keep forgetting to ask about opinion on self lighting on this thing. I had set up those lights near the front earlier just to light the detail in that recess created by the top and the bulb but had no intent to keep them. I guess if they did light it warm white probably wont be "The Choice of Klingons.











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Old 12th Aug 2018, 03:19 AM   #1511
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Attempt to break up this area of the ship. Meh.

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Old 12th Aug 2018, 09:13 PM   #1512
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Another go at the neck joint.



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Old 16th Aug 2018, 04:12 AM   #1513
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Redid the panels on the dark stripe to match the others and added some rather large windows for a Klingon ship. Still tuning the interior lighting, might alter it or adjust interior finish as I have not made any interior maps yet.




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Old 17th Aug 2018, 05:43 AM   #1514
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Some moves forward and some moves back. Undid the old style plating on the backside of the head parts. Took more to find a version of this part without the lower panels as those occurred across a change in geometry. Also a start on the secondary panels at least on the lower part. Couple of the smaller ones might be pulled off exp that on small triangle one. This is to all match up from the bottom view. I forget if I had planned windows down there or not likely not. Not sure yet if I will continue additional panels down the neck.







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Old 18th Aug 2018, 04:15 AM   #1515
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Laying out the upper band windows. Central ones could be capt quarters or a large lounge or something. Yeah, not much spent most of the free time binge watching tv shows.

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Old 18th Aug 2018, 09:18 PM   #1516
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More windows, they seem a bit naked compared to the others. . . Plans were to extrude panels amongst them but maybe I should have set them inward some first.





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Old 19th Aug 2018, 06:35 AM   #1517
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Panels around those outer windows and some around the inner ones too.







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Old Yesterday, 05:01 AM   #1518
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Pulled off more of that old paneling and extruded out a rim of detail panels.





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Old Today, 03:14 AM   #1519
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Upper rim plating and some rebuilding and adjusting older plating grooves etc.

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Old Today, 07:46 PM   #1520
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Some more holes.


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