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Old 16th Jun 2016, 06:18 PM   #1
roguenroll
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Default LightWave - need to frame a shape

Hey been along time, and forgot a lot of things.

Im looking to decrease the 3d print time on this model, as a test.

instead of printing all sides, if I can keep the shape, and just print the frame, it will help. its an artsy project. a lot of finishing, layering, sanding, etc.

model in my slicer, looking to make it look like the black lined strokes. I will also split this up because my final will be bigger than my print bed.


oh so the question, how do I do this in lightwave??? I have 5-6 years in LW back in the day. so im not completely in the dark.


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Old 18th Jun 2016, 04:49 PM   #2
CAClark
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You could do a inset bevel on all the faces, and delete the original polys. Once done do a smoothshift (or is it multishift??) on the remaining polys, which should give you a solid frame.

I can't remember which shift tool it is for sure as I don't use LW any more, but i think this should work.

Cheers!
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Old 19th Jun 2016, 08:39 AM   #3
Rigel
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Multi-shift is the tool, yes.

After you delete the polygons and before you multi-shift, first copy what you have, then flip the polygons so the shift goes inward rather than outward. Once you're happy with the shift, paste the frame copy back in and merge points. Multi-shift does not retain the polygon you're shifting from.
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Old 24th Jun 2016, 01:52 AM   #4
roguenroll
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cool, i'll check it out. thanks
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