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Old 19th Nov 2008, 11:03 AM   #121
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Awesome work!
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Old 22nd Nov 2008, 09:49 AM   #122
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Thanks!
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Old 22nd Nov 2008, 10:09 AM   #123
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really really really nice meshes amras i was following this on the Egosoft boards until i lost track of it. X2 and X3 really opened the door to some nice modding capabilities.. problem is that I get tired of doing the same things over and over in the game heh.. (one can only build so many trade empires or blow up so many pirates etc)...

and I see most of the big names posting here where's fabio hehe.. B5 in the name and we've not got a post yet.. *hunts around *

edit: oh the comment on 'looking better then the shows etc' it's not -that- hard these days.. remember B5 was made with LW and the Video Toaster.. i mean your talking some of the most earliest versions of the software, JMS and the EFX team themselves have said (if you watch the special features dvd's) that modern FPS games easily push 10x's the poly count they ever had to play with when making the show...

but also remember B5 opened the door for CGI & Real life working hand in hand on a TV series pushing out shots every week for the TV episodes.. and the meshes got better over time. If they'd 'Give' JMS a decent budget we'd likely see a load better stuff coming out, as it is saddly because they refused to give him a decent budget we are likely not to see much in the way of New B5 material
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Old 23rd Nov 2008, 01:05 PM   #124
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Well, so we Fans have to make better stuff.

update:
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Old 23rd Nov 2008, 01:14 PM   #125
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That is one sexy beast
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Old 24th Nov 2008, 09:51 AM   #126
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A new version of the cockpit.
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Old 24th Nov 2008, 04:53 PM   #127
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does she use new engine pods? because the one thing i notice there is they apepar to be almost the same size front/rear where as the original fury was smaller at the front almost twice the size at the rear (which was a pain in the ass when your modeling her heh).
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Old 26th Nov 2008, 03:56 PM   #128
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Well, she has two main engines in the middle now. So i think the rear engines of the pods are just for the manoeuvre.

Next WIP:
Now ithe texture just needs a bit dirt and scratches.^^
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Old 27th Nov 2008, 02:22 PM   #129
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Well, still no dirt, but rivets.^^

And i started the cockpit.
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Old 27th Nov 2008, 04:16 PM   #130
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I don't care for the missiles, but the modelling is superb and I really love those textures.
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Old 28th Nov 2008, 07:53 AM   #131
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Quote:
Originally Posted by Rigel View Post
I don't care for the missiles, but the modelling is superb and I really love those textures.
I'll 2nd that.
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Old 29th Nov 2008, 01:58 AM   #132
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Thanks!
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Old 9th Dec 2008, 10:12 AM   #133
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This is finished for the mod, but I will make a texture and add more details later.

The old generic texture is just to give an impression of the colours.

Hope you like it so far.
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Old 28th Dec 2008, 11:51 AM   #134
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It's just a work of one day.
But it's finished for the mod now and I didn't want to waste more time for it.
(Maverick will do the texture for the mod.)

I made it as canon as possible, but I didn't find a screen with the front, so the bridge is something I invented.

One of the first models of freighters to be designed and built by the EA. I don't now the name, so i named it D.P.
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Old 28th Dec 2008, 11:58 AM   #135
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Impressive work as always. Just donīt forget to include the classic Asimov-type as well.
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Old 28th Dec 2008, 12:05 PM   #136
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Thanks!

Well, maverick made the Asimov for the mod, so i don't have to make that model. But i want to make my own high poly model one day. I don't know why, but i love the simple design of the Asimov.^^
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Old 28th Dec 2008, 12:09 PM   #137
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I know what you mean. Been there, done that, didnīt care for the t-shirt.
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Old 28th Dec 2008, 03:40 PM   #138
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Great looking Starfury. I'm enjoying all your other work in this thread too.
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Old 28th Dec 2008, 10:33 PM   #139
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Sweet!!! as always! very good work.
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Old 29th Dec 2008, 01:24 AM   #140
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Thanks!
but uh^^ i made a mistake with the polycount! It's 10066 and not 1066!!!
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Old 2nd Jan 2009, 03:42 PM   #141
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Again just a boring transporter (canon).
I used the old generic texture to give an impression of the colours.

I have to make these simple transporters because we need them for the mod. They will give the B5/X3 universe more life and variety.^^
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Old 2nd Jan 2009, 09:35 PM   #142
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looks really canon, nice one!
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Old 11th Jan 2009, 10:30 AM   #143
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Thanks!

Next two ships (canon):
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Old 11th Jan 2009, 11:15 AM   #144
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Impressive as always.
Any plans to include anything along the lines of these little critters?
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Old 11th Jan 2009, 11:23 AM   #145
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Quote:
Originally Posted by Amras View Post
Thanks!

Next two ships (canon):
Love the Markab liner, though I don;t remember seeing it...

Good old B5 and Ron Thornton, I was never able to produce ANYTHING in Lightwave until I bought his video tutorials on ho to build and texture spaceships...
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Old 11th Jan 2009, 12:12 PM   #146
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Markab Liner--> Episode 2x18

@Lennier1:
I thought about that station. Could be that i will make it. (I know wolfs shipyard )
The new EAone looks to kitbash i think.
The Narnship is interesting.
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Old 12th Jan 2009, 10:01 AM   #147
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look right, and very cannon.
Good work as always!
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Old 21st Jan 2009, 12:41 PM   #148
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Thanks emi

Valen Update:
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Old 21st Jan 2009, 04:06 PM   #149
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Gorgeous!
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Old 21st Jan 2009, 05:04 PM   #150
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Some proper smart work in this thread still

Cheers!
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