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Old 16th Jan 2014, 04:22 PM   #541
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Quote:
Originally Posted by lennier1 View Post
I completely forgot about N'Grath!
Actually, he was quite far up the food chain in the black market aboard the station. No idea why they never did a story round him and his lackeys instead of just using him as a quick way to get unregistered weapons and other stuff.
I think a story with that puppet would have been complicated. ^^


A new ship:
The Stribe. (not "Stripe" as on the picture...)
I could add more details and a nice texture... we will see...^^
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Old 20th Jan 2014, 12:52 PM   #542
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And the Shadow Hybrid.

With a bit help of Zbrush this time.
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Old 21st Jan 2014, 09:57 AM   #543
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Very interesting. It reminds me of a viking long boat.
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Old 21st Jan 2014, 10:26 AM   #544
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Isn't that the critter that sliced and diced Captain Gideon's old ship?
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Old 21st Jan 2014, 10:36 AM   #545
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I liked the Streib ship on the show because it was one of the most weird looking. I'd like to see yours with a lot more detail though, the basic shape is there but you could do a lot more with it I think.
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Old 21st Jan 2014, 10:39 AM   #546
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Quote:
Originally Posted by lennier1 View Post
Isn't that the critter that sliced and diced Captain Gideon's old ship?
Yes it is!^^

Quote:
Originally Posted by Meurig View Post
I liked the Streib ship on the show because it was one of the most weird looking. I'd like to see yours with a lot more detail though, the basic shape is there but you could do a lot more with it I think.
You are right. But for now it is perfect. I want that mod finished and this model is good enough for it.^^
Only a few models are left to make. Then we can finally release a sandbox-game.

I can see a light at the end of the tunnel!! https://docs.google.com/spreadsheet/...XTXBaVmc&gid=1

When the mod is done I have the plan to go back to a few of the ships and give them much more details, textures and what ever I like.
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Old 22nd Jan 2014, 08:11 PM   #547
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Quote:
Originally Posted by Amras View Post
About that scale chart.
I am actually making a visual chart of all the models I made. That is used /can be used for a size chart as well.
Sweet, I have been getting into a bit of a size chart craze lately

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When the mod is done I have the plan to go back to a few of the ships and give them much more details, textures and what ever I like.
When the mod is done I plan to never leave my computer again.
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Old 13th Feb 2014, 08:52 AM   #548
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Shadowship and Tinashi by me.

Not 100% happy with it, but good enough for what I was trying. ^^
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Old 14th Feb 2014, 04:37 AM   #549
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Looks good to me... you really need that bright background to highlight those crabs...
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Old 14th Feb 2014, 08:33 AM   #550
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Quote:
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...you really need that bright background to highlight those crabs...

That's what the Doc said anyway...
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Old 27th May 2014, 07:11 AM   #551
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Time to continue with this.^^
There are still a few models to do till I can say that I have done everything for this mod.^^
Not many but a few big ones...

The Centauri Mine (WIP):
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Old 27th May 2014, 08:33 AM   #552
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Looking good as always. Enjoy seeing all the bits you're putting together.
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Old 28th May 2014, 06:55 AM   #553
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Quote:
Originally Posted by bmckain View Post
Looking good as always. Enjoy seeing all the bits you're putting together.
Thanks!

Little update.
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Old 29th May 2014, 06:48 AM   #554
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A bit of a texture so that I can see better where details are still needed.
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Old 29th May 2014, 07:12 AM   #555
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Londo approves!
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Old 4th Jun 2014, 08:19 AM   #556
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Quote:
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Londo approves!


Done:
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Old 5th Jun 2014, 08:18 AM   #557
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Minbari mine, WIP
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Old 5th Jun 2014, 05:02 PM   #558
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oooh! Very nice sir!
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Old 6th Jun 2014, 12:53 AM   #559
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Quote:
Originally Posted by valkyrie013 View Post
oooh! Very nice sir!
Thanks!
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Old 6th Jun 2014, 05:44 AM   #560
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Awesome!! Makes me miss B5 so much!
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Old 19th Jun 2014, 06:34 AM   #561
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Quote:
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Awesome!! Makes me miss B5 so much!
Just watch it again!


Ok, here is more or less the final version. Savowt has to add existing textures when he puts it ingame.
I think I will make unique textures for it before I load it up to the res-section.
It could also do with a few windows to give a better feeling of the size.
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Old 24th Jun 2014, 01:30 AM   #562
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Quote:
Originally Posted by Amras View Post
Just watch it again!


Ok, here is more or less the final version. Savowt has to add existing textures when he puts it ingame.
I think I will make unique textures for it before I load it up to the res-section.
It could also do with a few windows to give a better feeling of the size.
Lovely...
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Old 26th Jun 2014, 03:11 PM   #563
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Very nice Amras.

If you value your lives, be somewhere else !
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Old 20th Nov 2014, 01:13 AM   #564
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Finally had a bit of time left again! Damn renovation..

Minbari Shipyard WIP:
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Old 20th Nov 2014, 02:29 AM   #565
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As usual, great work. I'm loving loving the Minbari Shipyard, I think though it would make an excellent ship design too (the Minbari version of the Explorer class/Warlock Destroyer).
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Old 20th Nov 2014, 05:37 AM   #566
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Cool. That's unusual.
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Old 20th Nov 2014, 04:01 PM   #567
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Quote:
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As usual, great work. I'm loving loving the Minbari Shipyard, I think though it would make an excellent ship design too (the Minbari version of the Explorer class/Warlock Destroyer).
Thank you. I thought about that, too while I was making it. But we need stations for the mod. So it has to be a station.^^

Quote:
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Cool. That's unusual.
I hope unusual is good.^^
That might be a result of months of 3d abstinence.
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Old 21st Nov 2014, 04:53 PM   #568
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Adding details now:
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Old 21st Nov 2014, 05:52 PM   #569
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I like that.
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Old 22nd Nov 2014, 05:12 AM   #570
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Yeah, that's a cool design!
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