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Old 12th Sep 2008, 01:14 PM   #272
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So how about it Greeble Master, is it a go? Pat's the pointy stick...
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Old 12th Sep 2008, 01:16 PM   #273
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Can anyone point me to a 'mooning' graphic? Looks as if I may need one.
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Old 12th Sep 2008, 01:19 PM   #274
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Pffttt!!! Anyone hear the sizzling sound?

Cool, then I will get them ready when I get back, I'm off for a few hours on a photoshoot.
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Old 12th Sep 2008, 07:02 PM   #275
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Ok, set 4 is done and uploaded:


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Old 12th Sep 2008, 07:22 PM   #276
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Thank You That last round one looks kinda like a clutch
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Old 12th Sep 2008, 08:25 PM   #277
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I thought it might be a good time to repost the links to those 2 LScripts for greebling in LW.

The first one here hasn't been modified since the first time I posted it 10 pages back in March.

It is still unfinished and remains at version 2.2.

http://3drecursions.com/zuzzabuzz/fi...e/LWGreeble.ls

Earthworm Jim has continued development on this one and is currently at version 4.7b. It is compatible with LW 7.5c through 9.0 (no indication on 9.xx and above and the last update was in 2007).

http://earthwormjim.free.fr/lscript/...ble/index.html

These two scripts, and particularly EWJ's will be invaluable for use in Lightwave right along side these Greeblies and Nurnies, not to mention being FREE of charge.

Cheers!
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Old 12th Sep 2008, 08:47 PM   #278
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Nice post JackN!
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Old 13th Sep 2008, 11:52 AM   #279
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Here's the Thing. Uploaded in LW and obj formats. Two versions of the pipe/tank array as well on separate layers (or separate files).
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Old 13th Sep 2008, 01:51 PM   #280
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Quote:
Originally Posted by Elowan View Post
Here's the Thing. Uploaded in LW and obj formats. Two versions of the pipe/tank array as well on separate layers (or separate files).
It's been approved and ready for download. I'll be away for the rest of the day so if anyone else releases something I'll catch it in the morning.
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Old 27th Sep 2008, 09:21 AM   #281
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Anyone interested in this? I'm not sure it counts as it's tightly based on a Russian RD-701 rocket engine...
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Old 27th Sep 2008, 10:11 AM   #283
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Engines is greebles, right? Load it up!
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Old 13th Nov 2008, 09:23 PM   #284
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The Devil's in the details, Michael. Looks good and greebly!
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Old 14th Nov 2008, 07:35 AM   #285
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Don't show it! Stow it! In Resources of course.
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Old 17th Nov 2008, 03:14 AM   #286
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*laughs*

Elowan, blunt as ever, I see?

*waves*
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Old 26th Dec 2008, 01:44 PM   #287
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Let's see some action here peeps!
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Old 22nd Mar 2009, 06:44 AM   #288
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Default Working dilating hatch

Done as morph targets with sample scene in Lightwave. It should be straightforward to convert to other packagaes with morph target equivalents.

The object file has three layers, the rim, the open diaphragm, and the closed diaphragm. The frame is the parent of the other two bits.

Nick
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Old 23rd Mar 2009, 08:16 AM   #289
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Thnx for that. Stay well.
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Old 31st Mar 2009, 07:51 AM   #290
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Thanks, Will make a nice front door for my old house... lol
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Old 2nd Apr 2009, 01:55 AM   #291
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I'm loving this thread, lots to learn from
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Old 20th Apr 2009, 07:38 AM   #293
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And about time too!

Many thnx for this useful critter.
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Old 4th May 2009, 07:38 AM   #295
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And just in time for Mother's Day.
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Old 4th May 2009, 05:14 PM   #296
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Alrighty, a Muffler Bearing Thingy Majaggy....

cool
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Old 5th May 2009, 07:40 AM   #297
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Quote:
Originally Posted by VK08 View Post
I have no idea what this is, but.....everyone can have it..

I think I'll call it a Whatchamathiggergantes
I look at this and I think:

- deflector
- repulsor
- thruster
- running light
- death/heat ray weapon
- funky flashlight
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Old 5th May 2009, 08:04 AM   #299
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Quote:
Originally Posted by VK08 View Post
That's kinda what it started as, I'm doing a v3 on the Hekate (I hate splines can I mention that enough hmm?) And that was a concept for the new impulse Engines, but it didn't look right for whait I was after.. did I mention that I hate spline patching, if not I hate spline patching.
I'm going out on a limb here, you know, basic "shot in the dark" kind of thing, and I'm going to guess that you don't like spline patching.

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Old 7th May 2009, 09:49 AM   #300
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Very impressive modeling here!

Cheers! — Möe
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