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Old 11th Mar 2016, 04:37 PM   #421
Hundred3d
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Okay folks a revised version and a kitbash.
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Old 12th Mar 2016, 08:33 AM   #422
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I love the framework and cables.
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Old 17th Mar 2016, 11:26 PM   #423
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And then there's an escort shuttle I was working on.
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Old 18th Apr 2016, 08:32 PM   #424
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Nother car
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Old 19th Apr 2016, 09:08 AM   #425
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Great work on the car.

I also love that shuttle. Very,very nice.
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Old 19th Apr 2016, 04:06 PM   #426
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Quote:
Originally Posted by Treybor View Post
I suppose it depends on what the ship is using for fuel.
I don't know the fuel, but I think one of the key ingredients is an an element called "Illudium Phosdex".

Quote:
Originally Posted by Starbase1 View Post
I'd say yes, definitely for the ones with the smaller (fuel storage?) section in front of them. They would burn through fuel that could be reasonably stiored there in a couple of seconds.

If it is advanced fuel, then I would say make them look more futuristic - that design eeks of chemical rockets.
I think it depends on how pure the Illudium Phosdex is.

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Originally Posted by Rigel View Post
I love the framework and cables.
Thanx Rigel.

Quote:
Originally Posted by overseer View Post
Great work on the car.

I also love that shuttle. Very,very nice.
Appreciate it overseer.
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Old 1st Apr 2017, 09:52 PM   #427
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Well since my external hdd crash-burn-death last month I've been trying to piece together most of my lost 3d stuff, which was quite a bit btw. But from time to time I have managed to get it to start up, and when that happens I get as much data off it as I can. I've managed to save a good bit, including one of my most recent projects. It's a partial city.
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Old 2nd Apr 2017, 07:49 AM   #428
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Any bit recovered is a good bit.

Although, now that you've shown us the partial city, you'll have to make it a complete city and show that to us as well!

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Old 3rd Apr 2017, 09:12 AM   #429
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Im sorry cause the hd crash.
The city is already looking a beauty. Therefore, the glass still can be improved a bit.
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Old 5th Apr 2017, 07:38 PM   #430
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Quote:
Originally Posted by Rigel View Post
Any bit recovered is a good bit.

Although, now that you've shown us the partial city, you'll have to make it a complete city and show that to us as well!

Yeah, I do need ti finish it as soon as possible. I did plan on making a few more buildings this evening.

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Im sorry cause the hd crash.
The city is already looking a beauty. Therefore, the glass still can be improved a bit.
Thanks man, I've recovered a good bit of my lost data but it's slow going. And yeah, I could stand to do better using a different material on the windows.
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Old 25th Jul 2017, 06:58 AM   #431
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Still working on it, have at least 5 large buildings to finish (not seen in renders), and a number of smaller buildings, as well as the rest of the tram system.
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Old 25th Jul 2017, 07:19 AM   #432
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I like that half-dome building in the bottom most image.

This reminds me of the city blocks set from Moebius.
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Old 28th Jul 2017, 05:30 PM   #433
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Yeah thanks Rigel, appreciate it much. It's a tram station/depot, still a lot to do to it, but it's one of my favorites too.
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Old 1st Aug 2017, 04:57 PM   #434
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Still working on the city, just took a break do start on a remake of an oldie but goodie.

It's my ugly yellow ship.
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Old 9th Aug 2017, 06:07 PM   #435
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Almost finished with the unwrap, and I still have a lot to do on those guns.
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Old 17th Aug 2017, 12:41 AM   #436
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Finished with most of the exterior, and I added a defense drone. I just have to add two more utility drones and that'll be that for the exterior modelling.
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Old 17th Aug 2017, 10:15 AM   #437
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Working on the engines.
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Old 20th Aug 2017, 03:50 AM   #438
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A little more on the engines.
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Old 20th Aug 2017, 06:44 AM   #439
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Nice looking engines.
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Old 11th Oct 2017, 06:04 PM   #440
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Still working on textures and the rest of the interior, hopefully I'll get back to it today.
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Old 12th Oct 2017, 06:15 AM   #441
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I know it's not exactly the main focus, but I really like the use of colour in these.
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