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Old 3rd Sep 2016, 07:26 PM   #751
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Quote:
Originally Posted by Rigel View Post
That model's almost as old as I am (and in far better shape, heh heh).
Alas, I know just how you feel.

LT. Jenkins

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Old 3rd Sep 2016, 08:46 PM   #752
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One quick change.

Added some eyebrows and decided to give Lebeau a goatee. I wanted to make him look like that guy in Breaking Bad.

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Old 5th Sep 2016, 05:19 AM   #753
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It is great to see you back in action on this thread! Best Wishes
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Old 5th Sep 2016, 01:52 PM   #754
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Thanks

And finally......Ensign Parker, and crewmen Dave "Curryman" Lister and Arnold "Ace" Rimmer.

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Old 2nd Oct 2016, 07:18 PM   #755
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Hey Guys.

Finally got some time to continue with my crew. I've been watching tutorials on rigging and applied what I've learned so far and let me say.....I nearly put my fist through my monitor in frustration! Several times!

Well as I said from day one of this project, it will be and has been a learning experience. Long story short, I finally got all six of them rigged and working properly enough to pose them the way I want. Unfortunately I'm running out of time this evening, so I had to settle on getting them into a scene and doing a few test renders.

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Old 10th Oct 2016, 09:45 PM   #756
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Small update.

Finished with Lister and Rimmer. It's taking longer that I intended because I ran into issues with some materials. You know, I love working in Modo's modeling, but the materials stack drives me nuts. I finally gave up and had to re-import all the figures and then I had trouble with the mesh binding on one model. Somehow only part of the weight maps copied over even though everything is perfectly fine on the original model.

Anyhow, here's the result. It's an awful lot of trouble just to make a few props. Don't know why I bother sometimes, other than just for the fun of it.

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Old 11th Oct 2016, 10:01 AM   #757
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Character issues aside, that's looking pretty good!

Didn't that shuttle have a step built into the side of the nacelle?
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Old 11th Oct 2016, 09:09 PM   #758
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Thanks Rigel.

I don't know if there was a built in step on the nacelle. I can't find any close-up images to tell for sure. The images of the scale models from the movie doesn't show any.
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Old 11th Oct 2016, 09:43 PM   #759
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i don't think there is a step on the nacelle on this shuttle. I remember the scene in ST 5 where Kirk and co. board the Enterprise and two crewmen bring over the steps for them to get out of the shuttle (the brain bleach wasn't 100% effective). Actually, I think the reason that sticks in my head is because I couldn't help thinking, "What do you do on a planet?" But of course, the back end drops down in to a ramp. Which of course prompts the thought, "Ok, if the back drops down, why do you need a side door with problems." Not to mention, "But if the back door drops down, where are all the engine/power goodies (fuel, generators, batteries, whatever) that can't possibly fit in the nacelles?"

I think "5" was the movie I finally gave up on trying to rationalize the Trek people's lack of sense.

Your work is amazing, btw.
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Old 13th Nov 2016, 06:26 PM   #760
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Hey all.

I haven't been able to do much lately because my son was tying up my computer with school projects (education first), but I think I'm finished with these prop guys. I know they look pretty cheesy close-up and I could have done a better job had I spent more time on them, but they serve their purpose. I think they add a little more realism to the exterior shots which is what I intended.



There are some odd shader errors on the uniforms, but that's ok, I'm not all that concerned about interior renders so it doesn't matter much. I Just have to replace the prop in the shuttlebay control room and that's it.
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Old 15th Nov 2016, 02:53 PM   #761
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Hey what do you know, I'm semi famous...or rather on of my models is!

I was trolling around YouTube and accidentally came across this video from Trektyards. They were doing a review of the Miranda (Reliant) Class and decided to use images of the Knox while discussing the ships mega phasers.

I know a lot fanboy sites use uploaded images on the net to do stuff like this, but I don't know if I should be flattered or taken back. From watching some of their other videos, a lot of top Trek insiders are guests on their commentaries, so I guess it's a little neat to see my stuff on there, however I'm still a little miffed.

First, I don't recall them ever attempting to ask to use the images (which is not uncommon); second, they used wip images taken at different stages which, imo, dosen't show off my work in the best light; and third, as all of you know the Knox is not a Miranda Class Starship....its a Knox Class. You would think that someone who professes themselves to be experts on Star Trek ships wouldn't have made such an error. Or maybe they knew but thought no one else would notice. Either way, it makes no sense given the ton of authentic reference material they could have used.

Oh well, check it out if your interested. I think the first time it pops up is about 10 minutes into it and a few times later.

https://www.youtube.com/watch?v=BK_nB5jukxg
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Old 17th Nov 2016, 06:05 PM   #762
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Small bits and pieces update.

After reviewing some blueprints I download, I extended the areas "behind" the shuttles and added two elevators that supposedly go down to the lower hanger. Also, I added the two inner doors that lead to the big open cargo bay. The elevators are just stenciled in the deck and the doors don't open, but it does add some depth to the shuttlebay overall.



I'm switching the lighting to match the main bay lights but I suppose the red lighting would be used when the elevators are in operation as a warning signal....on the real ship that is.
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Old 12th Feb 2017, 10:20 PM   #763
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Time for another long overdue update. I decided to go back and work on the Siva for a change.

First, I decided to get rid of the experimental deflector system that I copied off of the Scimitar model and the extra single phaser above the torp launchers. Next, I moved the dorsal pylon docking bays to the torpedo shroud. On the nacelle, I mirrored the outer chillers from the port to starboard side. (I have an idea that I'm working on). And I finally, I copied the hanger bay doors from my Thresher doodle ship. Bay 1 is to house several shuttlepods and Bay 2 is for small cargo shuttles. I think this would make the Siva a more versatile ship.



I have some more details to do and I be back in a few days.
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Old 13th Feb 2017, 05:52 PM   #764
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You know you have been away from "forums" for far too long when you look for the "like" button at the end of a post!
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Old 16th Feb 2017, 09:39 PM   #765
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Just a quick update.

I moved the photon exhaust from the back on the pylon to either side of the torpedo shroud and added some warning strips around the bay doors. I got the idea from an illustration in the Ships of the StarFleet book.

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Old 17th Feb 2017, 09:30 AM   #766
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The docking port looks nice.

Everything looks very clean and smooth.
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Old 18th Feb 2017, 10:56 PM   #767
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Thanks.

Here's a second try to deal with the chiller grills on a single nacelle. Since my first attempt way back when was a dismal failure, lol, I figured that the obvious solution was to follow the example of the TOS version. Being a cylinder, it was easy just to rotate the nacelle so that the chiller thingy was facing down away from the pylon so why not do the same here. Obviously the linear nacelle can't be rotated, so I had to make a cutout. I gave the grills a temporary color to show them better. Also, I shortened the dark, side grills because I thought it would look better compared to the lighted ones. I reasoned that since the ship doesn't have a secondary hull, it would need less warp coils to form the warp bubble. (Ok, that's it for the Trek techno babble). I left the overall length of the nacelle the same.



I can't find any images of a refit nacelle done this way, so good or bad maybe this is a first.
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Old 20th Feb 2017, 09:26 AM   #768
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The model looks very professional. I like your idea for the chiller grilles.
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