Go Back   Foundation 3D Forums > Creative Works > Showcase
Register FAQ Members List Calendar Mark Forums Read

Showcase All finalized work, 2D, 3D, and animations

Reply
 
Thread Tools Display Modes
Old 21st Dec 2007, 11:44 PM   #1
JeffrySG
Contributing Member
 
JeffrySG's Avatar
 Gallery
LightWave Illustrator Photoshop After Effects
 
Join Date: Nov 2007
Location: NYC
Posts: 250
Arrow Architecture - Bridge Overpass - NYC LW user group challenge

This was my entry for the NYC LW user group meeting. We were provided
with a background plate / scene file and a lightprobe for some image based lighting. I
modeled the bridge overpass into the scene. I also did some cleanup/composite work and
color adjustments in photoshop.

The final render was 2212x896, and I used interpolated Final Gather with
4 bounces. The raydiosity solution took about 4min and the render took an
additional 4 min. The model was about 2.1 million polys. (yes, I modeled all
of the rivets)

(click on the images to see larger versions)

enjoy!
Jeff

Name:  TN.jpg
Views: 274
Size:  6.6 KB







JeffrySG is offline   Reply With Quote
Old 22nd Dec 2007, 06:11 AM   #2
Meurig
Moderator
 
Meurig's Avatar
 Gallery
LightWave Maya Mudbox ZBrush Paint Shop Pro Photoshop Boujou Digital Fusion Shake Premiere
 
Join Date: Nov 2007
Location: Vancouver, BC
Posts: 4,868
Default

The modelling is very well done, as shown by the occlusion renders. Looks very believable I would go back and revisit the texturing though as it lets the scene down a bit. The green is a bit garish and the textures as a whole lack interest and so realism. I would expect the concrete to be covered in weathering - and it is extremely easy to find nice photos of weathered concrete online for some phototexturing - and for the metal to be more realistically grimy. It looks like you're using procedural weathering at the moment and it isn't working all that well.

Nice work overall; and it just needs that little bit extra to make it special

Cool stuff
Meurig is offline   Reply With Quote
Old 22nd Dec 2007, 06:51 AM   #3
BillS
Administrator
 
BillS's Avatar
 Gallery
LightWave Maya Modo Softimage XSI ZBrush Illustrator Corel Paint Photoshop
 
Join Date: Aug 2006
Location: Belleville, Ontario
Posts: 10,856
Default

And a bridge in NYC with no graffiti I tend to agree with Meurig. The modeling is top notch but the textures could use a bit more attention. It looks like your using turbulence noise to dirty it up. If you shrink the scale down on the axis that the bridge is running, It will turn it more into streaks. That might help some to.
__________________
Bill. aka LemmingDude. aka Ethangar, Ethanger, Ethengar, Ethenger, Ethan, Eth, ehenger, etharger, Ethel, Ehtangar, Ethanfar, hanger, Eclangers, Ethand, ethang, hangar, Ethanol, Ethangix, Ethangod, Eggnog, Ethanprop........
Lemming World
BillS is offline   Reply With Quote
Old 22nd Dec 2007, 08:35 AM   #4
Woody
Administrator
 
Woody's Avatar
 Gallery
LightWave Maya Modo Mudbox ZBrush Illustrator Corel Draw Corel Paint Photoshop Boujou After Effects Premiere
 
Join Date: Jul 2006
Location: Foundation 3D
Posts: 2,841
Default

Looks really nice Jeff.
I think you've done a marvelous job, keep working at it
and you'll really have a nice piece to show off!
__________________
Charles Woods
Foundation3D Administrator
Highly motivated, truly dedicated
Woody is offline   Reply With Quote
Old 22nd Dec 2007, 10:35 AM   #5
JeffrySG
Contributing Member
 
JeffrySG's Avatar
 Gallery
LightWave Illustrator Photoshop After Effects
 
Join Date: Nov 2007
Location: NYC
Posts: 250
Default

Thanks for the comments, guys...

Totally agree on the textures. I spent almost no time on the texturing. This was really just a fun quick project for the user group meeting. I might go back and re-address that at a later point. Also someone else on the NT forum pointed out how the camera perspective / lens is really off especially on the left and right of the image. So I might try to figure out a better camera setting, maybe try some real camera settings for the render. not sure....
JeffrySG is offline   Reply With Quote
Old 22nd Dec 2007, 11:42 AM   #6
CAClark
Registered Member
 
CAClark's Avatar
 Gallery
LightWave Modo Photoshop
 
Join Date: Aug 2006
Location: Maidenhead, UK
Posts: 1,752
Default

The most obvious problem that hit me the instant I look is that there is a huge mismatch in focal length of the render camera and the camera used for the background plate Check how the outermost pillars of your bridge lean inward very noticably, but the background plate buildings at the edge are much nearer verticle. The bridge looks to be on the verge of falling over.

As nice as the AO renders look, they don't show nicely done modelling alone, we need wires for that Bring on the wires!

Cheers!
__________________
My Website
Twitter
Facebook
CAClark is offline   Reply With Quote
Old 22nd Dec 2007, 12:52 PM   #7
JeffrySG
Contributing Member
 
JeffrySG's Avatar
 Gallery
LightWave Illustrator Photoshop After Effects
 
Join Date: Nov 2007
Location: NYC
Posts: 250
Default

lol, I can post some wires!

Yes, I totally see the perspective difference. Do you have any tips on how to go about matching the camera/perspective using LW alone? I'm not looking to purchase any other software for this one...
JeffrySG is offline   Reply With Quote
Old 22nd Dec 2007, 01:12 PM   #8
JeffrySG
Contributing Member
 
JeffrySG's Avatar
 Gallery
LightWave Illustrator Photoshop After Effects
 
Join Date: Nov 2007
Location: NYC
Posts: 250
Default

wires...

click on images to see full size versions...





JeffrySG is offline   Reply With Quote
Old 22nd Dec 2007, 04:12 PM   #9
CAClark
Registered Member
 
CAClark's Avatar
 Gallery
LightWave Modo Photoshop
 
Join Date: Aug 2006
Location: Maidenhead, UK
Posts: 1,752
Default

Couple of options would be:

Possibly the photo has exif data embedded which states the focal length the image was shot at.

Otherwise, you could make a simple array of posts/boxes that will allow you to quickly adjust the FOV/focal length in layout while allowing you to always see uprights to compare against the background, and just adjust until it 'sits right'. Then drop your bridge in.

The second option shouldn't be too traumatic I think.

Nice wires

Cheers!
CAClark is offline   Reply With Quote
Old 22nd Dec 2007, 08:17 PM   #10
Gorgonzola_Happiness
Registered Member
 
Gorgonzola_Happiness's Avatar
 Gallery
LightWave Illustrator Photoshop
 
Join Date: Dec 2007
Location: Canberra, Australia, Earth, Sol System 1, Milky Way, Virgo Cluster of Galaxies, Cosmos
Posts: 24
Default

nice... needs some genuine NYC texture grunge, as expressed above
__________________
Emeralds and Ash

"Be peaceful, be courteous, obey the law, respect everyone; but if someone puts his hand on you, send him to the cemetery."

Malcolm X
Gorgonzola_Happiness is offline   Reply With Quote
Old 24th Dec 2007, 09:50 AM   #11
gpdesigner
Registered Member
 
gpdesigner's Avatar
 Gallery
LightWave Poser Terragen Vue Illustrator Photoshop Shake Premiere
 
Join Date: Nov 2007
Location: Canada in Theory
Posts: 1,020
Default

Quote:
Originally Posted by Gorgonzola_Happiness View Post
nice... needs some genuine NYC texture grunge, as expressed above
EeeUuuuu, NYC grunge . . but this would ruin his computer . .
Nice image Jeff, wires are clean as usual, what was the outcome of the user group? Was this a just for fun project or what? . . . Hey check your PM
gp
__________________
" Nuts! " . . . ~General Anthony McAuliffe: 101st Airborne at 'The Battle of the Bulge'
gpdesigner is offline   Reply With Quote

Go Back   Foundation 3D Forums > Creative Works > Showcase
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -6. The time now is 11:29 PM.


2006 - 2013 Foundation 3D