Old 30th Apr 2011, 09:32 PM   #1
The Sleeping Dog
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Default Glass and Shadows help

It's been ahwile since I've been here but I'm looking for a tutorial or technique for creating a better glass shadow...what I mean is I have no problems creating a great glass texture but the problem is shadows created by the glass object either empty or fill look like crap!

the shadows appear almost like line drawing with the inner and outer shape..

any help would be appreciated. Prefer to correct with LW not 3rd party plugins

Thanks in advance
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Old 1st May 2011, 12:02 PM   #2
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Using caustics might be what you are looking for.
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Old 27th Mar 2012, 12:52 PM   #3
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or the dielectric node as it is a shader and the shodow follows the settings of the shader, also for more simple setups you just need to use the colour filter etc options on the advanced options of the surface diolouge
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Old 27th Mar 2012, 02:54 PM   #4
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You always wait almost a year to reply Rusty?

*runs*
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Old 27th Mar 2012, 03:43 PM   #5
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hahaha

funny...

almost a year.. hehehehe
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Old 28th Mar 2012, 09:51 AM   #6
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Quote:
Originally Posted by JackN View Post
You always wait almost a year to reply Rusty?

*runs*
Hey! He's been building a model with more than 300 moving parts! I think he's got a good reason.

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Old 7th Apr 2012, 04:17 AM   #7
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bummer, didnt see the year, when ever i have a little spare time i like to try and come in the help areas and pass on what people have passed to me, naturally you look at the top first, hard to belive not that many people are active in the help area!? lol
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