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#91 |
![]() I imported it as well. Most of the surfaces are already in place, they just need minor tweaking and flipped polygon fixing etc.
Can you be more specific? I have seen some pretty amazing pictures out there that have been made with the model. It looks spot on. |
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#92 | |
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Speaking of Discovery models, I found the Discovery mesh at turbosquid.com https://www.turbosquid.com/3d-models...-model-1224376 |
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#93 | |
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#94 |
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#95 |
![]() Chris Kuhn has made a decent discovery and released it I think....
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__________________
Facebook - Andy Crook |
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#96 |
![]() Here is a object from Nightrider (David Metlesits ) :
https://metlesitsfleetyards.deviantart.com/ |
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#97 | |
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Update: it was in max format so I can't use it but thanks anyway. |
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#98 | |
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If it is its a really bad ripped game model since the STO version you see in game seems to be a lot more polygon heavy. |
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#99 | |
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If knightrider is willing to a FBX export from max should import through any app capable of FBX or using the FBX plugin often without all the negatives of 3ds obj etc. I think the max save is the wrong version for me to do it if he OKs export files. |
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#100 |
![]() Incidentally, Jason Isaacs, (Captain Lorca), is absolutely superb in "Death of Stalin", as General Zhukov
https://www.theguardian.com/film/201...downing-street A stroke of absolute genius to play an obstreperous Soviet general with a strong Yorkshire accent. |
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__________________
- - - - - - My web site: http://nick-stevens.com/ Me on twitter, @runnymonkey, https://twitter.com/runnymonkey |
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#101 |
![]() I've seen an actual STO model ripped out of the game. They are a terrible mess and not very many polygons. They seem to be using normal maps to smooth them out and add detail.
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__________________
Those who say it can't be done, should stop interrupting those of us who are busy doing it! ------------------------------------------------------------ Other Projects The Universal Joint Beechcraft 2000 airplane LadyBug (Firefly class freighter) |
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#102 |
![]() Hi all,
i have the Discovery as .fbx file |
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#103 |
![]() Here is the Shenzou in Blender, Chris has also done the discovery if you ask him for the link.
https://www.blendswap.com/blends/view/89612 |
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#104 | |
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Damn it. :lol: |
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#105 |
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#106 |
![]() This for the DSC prop modeler:
https://twitter.com/startrekcbs/stat...53704875491328 https://twitter.com/startrekcbs/stat...29383313387520 |
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#107 |
![]() I think so.
Ask here in the forum. |
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#108 |
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#109 |
![]() I can save this mesh as .obj .
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#110 |
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#111 |
![]() It is really easy to import an fbx file into Lightwave, if I can do it than anyone can. If you need help doing it just pm me and I'll walk you through it.
Returning to the show, What does everyone think will happen next season? |
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#112 |
![]() Well, the operation is simple, but the last times I tried it I got a completely unusable distorted mess.
Mind you, that was a while back, and I am on an old version of LW... |
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__________________
- - - - - - My web site: http://nick-stevens.com/ Me on twitter, @runnymonkey, https://twitter.com/runnymonkey |
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#113 |
![]() Longwriter and Trekki, thanks.. First I have decided to upgrade from 10.0 to 2018. I will need the help after I load the new sw and move all of the old files.
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#114 | |
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Speaking of season 2 I hear they are having cash flow issues. SO half the eps or cut costs or CBS will have to pony up for the other half for a stream service that is not doing as well as they say it is. FBX, all depends on what version of the plug you are using and how it was exported and where from. Generally exploded imports means a missmatch in the FBX plug in or a improperly set up export. |
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#115 |
![]() https://youtu.be/7fhZ2vzfMgE
Anyone here want to take a crack at this, or do the same for the DSC opening credits? |
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#116 |
![]() I was wondering what they'd use instead of the Balok puppet as the closer. I should've seen it coming.
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#117 |
![]() That is a really ugly ship....they have to TRY to make it THAT ugly.
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#118 |
![]() which ugly one, DSc or the Discoprise?
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#119 |
![]() ![]() This abomination sorry excuse for a ship design. |
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