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Old 8th Dec 2007, 10:00 PM   #31
November Zulu
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OH WOW! This is really incredible. I don't want to repeat what everyone else has said about the metal, but the stones are... I don't have the right word. They're completely amazing. Could you give a short tutorial on how you made them?
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Old 9th Dec 2007, 10:50 AM   #32
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Default wow!

Wow!! itīs starting to look great, so real.
Interesting to compare and mix some details on my set up.

Rewards for helping me!

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Hi just played around with your ring, added a conductor nodal gold texture with an HDRI map. Final Gather radiosity render,

Thought you might like to see the result.

Ron
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Old 9th Dec 2007, 11:07 AM   #33
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Default fake streaks

I made fake streak using spare objects with its own texture.

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Fantastic textures! Do you mind if I ask, how did you get the diamonds to sparkle like that?
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Old 9th Dec 2007, 11:22 AM   #34
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Default Sure!!

hi, Ty for your comment!
Sure, ill post stones set up soon,

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Originally Posted by November Zulu View Post
OH WOW! This is really incredible. I don't want to repeat what everyone else has said about the metal, but the stones are... I don't have the right word. They're completely amazing. Could you give a short tutorial on how you made them?
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Old 9th Dec 2007, 11:30 AM   #35
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Nice, you could make good money doing that for a jewlers
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Old 9th Dec 2007, 11:42 AM   #36
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Default ^_^

Not exactly, I am noticed jewlers are a little bit stingy


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Nice, you could make good money doing that for a jewlers
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Old 9th Dec 2007, 11:53 AM   #37
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How did you make your reflection map?
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Old 9th Dec 2007, 12:07 PM   #38
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One way is:
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How did you make your reflection map?
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Old 9th Dec 2007, 12:09 PM   #39
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Maybe it's because you are showing the shadowed side of the ring, but the shaders really don't sell it as it stands.

Cheers!

P.s. Ooops, this was for RonGC's render BTW
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Old 9th Dec 2007, 12:12 PM   #40
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One way is:
Oh I meant how did you make the image that you used? I ask because I just downloaded more content from NewTek and in there was a gold-reflection map and it was different from yours so I was curious.
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Old 9th Dec 2007, 12:17 PM   #41
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Quote:
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How did you make your reflection map?
Another way is trying to map real img on top of the diamond, I used this way for another ring.
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Old 9th Dec 2007, 12:25 PM   #42
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Default ^^

Quote:
Originally Posted by November Zulu View Post
Oh I meant how did you make the image that you used? I ask because I just downloaded more content from NewTek and in there was a gold-reflection map and it was different from yours so I was curious.
Oww! some of this images came from "DOSCH HDRI" reflection studio.
Dosch design is a german 3d solutions company.

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Old 9th Dec 2007, 12:30 PM   #43
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Cool!
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Old 9th Dec 2007, 01:15 PM   #44
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Quote:
Originally Posted by CAClark View Post
Maybe it's because you are showing the shadowed side of the ring, but the shaders really don't sell it as it stands.

Cheers!

P.s. Ooops, this was for RonGC's render BTW
Yeah your right about the shadowed side. Just need some time to play more with this ring. only can spare a few minutes here and there. Sorry about stepping on this thread.

More on topic, i like this model. When i get a little time i'm going to model up a ring case for it.

Ron
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Old 12th Dec 2007, 06:23 PM   #45
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Thumbs up Nice Texures

Hi, thanks for the model. the textures are super Cool

im having troble whith the diamonds textures. it render flat white.......can you halp me ...


thanks
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Old 13th Dec 2007, 06:18 AM   #46
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That "sparkle" object is a marvelous idea; nice solution.
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Old 13th Dec 2007, 07:34 PM   #47
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Default =p

Quote:
Originally Posted by david.figueroa View Post
Hi, thanks for the model. the textures are super Cool

im having troble whith the diamonds textures. it render flat white.......can you halp me ...


thanks
Hi, thanks for your comments, maybe try to down diffuse level and check direct light on object.

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Old 13th Dec 2007, 07:44 PM   #48
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Quote:
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That "sparkle" object is a marvelous idea; nice solution.
TY.
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Old 14th Dec 2007, 09:39 AM   #49
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Hey there 3D Soldier,

I have not had any time to play with your ring yet as i promissed last week... Busy time at work.. anyhow... as soon as i can i will..
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Old 15th Dec 2007, 03:45 PM   #50
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Default n_n

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Hey there 3D Soldier,

I have not had any time to play with your ring yet as i promissed last week... Busy time at work.. anyhow... as soon as i can i will..
Dont worry man, ill wait for it.

TY again.
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Old 16th Dec 2007, 03:34 AM   #51
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Thumbs up

Great design!

Nice renders!
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Old 16th Dec 2007, 04:05 AM   #52
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good model end i like render
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Old 16th Dec 2007, 10:57 PM   #53
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nice model, nice material and render

P.S: tič tre post made in Italy in fila
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Old 18th Dec 2007, 12:00 PM   #54
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Default :p

Customer start to use on some adds.



LW street rules
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