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Old 13th Dec 2017, 06:15 AM   #1261
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Little bit by bit is all >_>

Just a small update mostly just a mess of fine tuning and placing temp strips all over as I have yet to decide if I will make longer strips or what. Just kinda stuck atm as I am not that happy with the nacelles.




yeah a turned edge on there. . .
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Old 18th Dec 2017, 04:02 AM   #1262
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Transporter emitters stolen from elsewhere some panels and bit I forget what, then lower black panels as well as integrating the supports for the pods. I did not like the style of the panels on the image so I wort of copied the SOV. I might undo the gray bits and take the flat white line back to hull color. I might also level the white bit to the panel height atm it is the same height as the surrounding hull. Oh and added panels to those aft pod lumps and corrected the RCS material. Need to go back and apply this to the Atheling too (ship used in the SOTL 2018 image)





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Old 19th Dec 2017, 02:31 AM   #1263
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More belly stuff.


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Old 19th Dec 2017, 08:00 AM   #1264
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Nice colour choice on the panels.
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Old 20th Dec 2017, 05:14 AM   #1265
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Changing out the BUTT. I really did not like the waistband thing so I took it out and now that I have this unified section I think I might include the horseshoe like observation room that is in the concept image. If not I need to come up with something for these areas. I might also consider blowing out that upper room and the details on it as it does stick out now.




yes, that is one object. lol.


addendum:

Here is a full ship render to show it as a whole. I really need to look at replacing those sensor boxes between the nacelles and weapons pods. Hate how they are not centered (cant do such as the way I wanted the nacelles and pods to sit on the hull vs the concept art and the angles I insisted foolishly on in the early stages of the modeling. Those chamfers on the lower hull should have been shallower and not so deep. BUGGER.

oh yeah a front view for completeness. I think I forgot to mention I did alter the torp position on these pods with the idea that I might add some pulse phasers in there if not Ill add dome doodad instead. Just a bit on the fence about too many weapons in this as the Defiant was suppose to be the super gunboat overpowered thing. Granted I think these STO ships are far past the Defiant's era.

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Old 22nd Dec 2017, 12:57 AM   #1266
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A butt with a view.



Altered a bit.
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Old 22nd Dec 2017, 08:11 PM   #1267
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Well it is one giant room now with windows on the side. THANK god these are the only planned vertical windows on this part of the ship.



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Old 23rd Dec 2017, 05:53 AM   #1268
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Small details and updates.





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Old 24th Dec 2017, 11:26 PM   #1269
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Planning out paneling and things like the RCS. Sticking to the concept work I think I might have to split them up or break them up some as this is a large yellow area on the hull.

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Old 25th Dec 2017, 07:30 PM   #1270
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Here is how those RCS came out. Might alter the vents though.




Close up of a hatch and details.



Maybe it is a bit much back here.
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Old 26th Dec 2017, 06:49 AM   #1271
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Mess of detailing more panels and some rooms.
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Old 27th Dec 2017, 07:07 PM   #1272
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Not much new just some panels on all those aft areas and on those things with the rcs. Also removed the cutout on the phaser strip housing next to the torps.

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Old 28th Dec 2017, 10:35 PM   #1273
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quick update while my internet is working. . . . . . sigh. Alter my plan to remove tv and the internet goes to hell. heh I think they are not happy I use other viewing options Id say?

I had some extrusions on those hip pods but stupidly did not save the render. Reality it did not look all that different to the stenciled lines lol.
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Old 29th Dec 2017, 06:57 AM   #1274
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Just a small update again. . . . mostly refinement of those hull panel grids. And no that one broken one is not broken but is obliterated by mental ray settings. Though things were set high enough to not do that but meh. I might be working myself in a corner with cutting these like this but it is a different approach in a attempt to mimic the concept arts panel look but retain the hull corners without hard edges. Clearly I have strayed from what is on the art as my hull is much narrower and not as angled up etc.
Probably spent more time locating a usable pennant image that is post ENT E than I did on anything else today. FFFFF



Well, I think those RCS on the hull are looking a bit too large now. -_- Might have to push those about and hope it can be done without rebuilding or restructuring. DERP.
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Old 30th Dec 2017, 02:46 AM   #1275
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Extruding in the nightmares and beveling out some of the panels in subgroups. Also detaching bits and remapping them as unique bits. I think this gets the panel look that the concept drawing has without extruding off corners etc. It also avoids that klingon panel look and that group of lines on a solid hull thing. I think voy ships suffered this a lot where it was just stenciled on the hull as detail but not part of a proper structure.






I really do need to get to reworking the greeble pit.
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Old 1st Jan 2018, 08:40 PM   #1276
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A new year and new nacelles?









Blocked these in last night as this area is a sore spot for me. My execution of the hull interface here is just crap and the old nacelles just made it more noticeable to me. KIM these are just rough work.
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Old 2nd Jan 2018, 09:21 AM   #1277
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Spent the session messing with the nacelles.







Debating how I want to do the bussards and if I want to retain the old internal objects behind the warp grills. Also considering breaking the nacelle body up more thus complicating the sub-div bits but I think it would look better for it.
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Old 3rd Jan 2018, 06:47 PM   #1278
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delayed as I didn't want to stay up for rendering!

I think all the blocking in is done time to move onto collapsing some subdiv and detailing it out. Likely replace the last half of the things with groups of shapes vs what I have atm EXP as it is a bit clunky. Just slow going lately. Oh yeah moved the units further forward some, might not be obvious on the renders.





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Old 5th Jan 2018, 07:10 AM   #1279
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More nacelles. . . . .


an awkwardish RCS pod, not sure how I will do this detail and not have it look so clunky. It might not be so bad once on the ship though.




Internal guts,


that kinda fail under the grill.

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Old 8th Jan 2018, 05:45 AM   #1280
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NACELLES!
more ****ing nacelles. . . lol







Mostly sussing out details and final lines. I might clean out some of the stepping angle things going on as I might have gone a bit too overboard on that. Almost all of it is collapsed at this point and PLAN is to simplify the bottom of the nacelle even maybe remove some parts to make the join to the ship a more simple affair. A bit late but thinking I should have tightened the radius on the "crease" on those latter casing segments to be a bit more pronounced than they are to match the changes made in the cowling part. OOPS.



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Old 11th Jan 2018, 05:32 AM   #1281
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Decided to throw things out again. To which I think the replacement is an improvement.
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Old 14th Jan 2018, 09:28 PM   #1282
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Small update again Mostly close up detail showcase this go. I mostly reworked the aft end of things. ATM I think it is just detailing out the bits. The marker lights are pinched from elsewhere but I am thinking they might not work out. I might just filch the ones from the Balmung recon.









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