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Old 10th Jun 2015, 12:12 AM   #61
David cgc
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Quote:
Originally Posted by trekki View Post
Hello David cgc,
do you have a picture of TMP hangar, I need that because of the colors and materials.
Thanks again for this great property and for this wonderful work.
Trekki
At the moment, I've just got the renders I've posted up-thread. My reference was the two Probert matte paintings from the film (though I had to eyeball it a bit because with lighting and rendering and whatnot just grabbing the colors from the images made the model too dark and too saturated).

http://movies.trekcore.com/gallery/a.../tmphd0385.jpg

http://movies.trekcore.com/gallery/a.../tmphd0391.jpg

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Originally Posted by wharding85 View Post
loving your work so far you have put so much detail into your interiors. I dunno if this has been asked or not, if it had then i apologize but what software are you using, I'm currently using cinema 4d to do my interiors.
I'm using Lightwave. An older version, 9.6, but it still renders. I liked your bowling alley, by the way.
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Old 10th Jun 2015, 09:03 AM   #62
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Thank you,
is enough for me already.
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Old 14th Jun 2015, 07:04 PM   #63
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And I've finished my composited, multi-pass renders. "Finished." As if I'll ever stop fiddling with this. But, seriously, I learned a lot about how the model works and made a couple small tweaks. The good news is, I won't have to render the spotlights in a separate pass, after all to get the reflections I wanted.

I've already started looking at one of my old scenes and seeing how it can be adapted to animation, beyond just doing a straight 5K re-render of the still.

I've also posted a blog entry to my website about this, which includes a neat before-and-after slider of these renders compared with how Dennis's model looks out-of-the-box.
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Old 14th Jun 2015, 10:48 PM   #64
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Beautiful renders!
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Old 15th Jun 2015, 06:42 AM   #65
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Lovely renders David, Denis model just got another lease of life.
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Old 15th Jun 2015, 08:17 AM   #66
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I have seen a lot of renders done with the famous Dennis Bailey model and I must say, it's never looked better (or closer to the on screen appearance). A job very well done.


P.S. the comparison photos with the slider is a very cool trick!
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Old 17th Jun 2015, 03:43 PM   #67
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^^^ Agreed. Dennis' model has never looked better! Very nicely done.
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Old 17th Jun 2015, 07:29 PM   #68
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More amazing renders david nice to see such an old mesh can still have some life injected into it. And thank you for the kind comment
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Old 25th Jun 2015, 09:21 AM   #69
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Amazing work! really love what you've done
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Old 4th Nov 2015, 06:52 AM   #70
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Real nice work!

For my part, I'm gratified that people are still getting some use out of the model. Thanks.
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Old 5th Nov 2015, 06:50 AM   #71
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Its still a good model Dennis and still stands up well.
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Old 8th Nov 2015, 03:11 PM   #72
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Quote:
Originally Posted by Dennis Bailey View Post
Real nice work!

For my part, I'm gratified that people are still getting some use out of the model. Thanks.
Glad you got a kick out of it!
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Old 29th Jun 2016, 08:07 AM   #73
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David --

First of all, thanks for your work on this project. I actually downloaded your interiors -- which rock, BTW -- and used it in my current for-fun VR project. If you happen to have an HTC Vive you can try it out!

My current Reddit article about this little for-the-love-of-it project can be found here.

If, however, you're curious as to what I've been up to with both your mesh, Dennis Bailey's mesh, my son's NX-01, and my own SFB Connie, well, check out this video here:

Constitution Class Experience

Like I said, it's a labor of love, and your interiors allowed me to add the refit without a tremendous amount of work. For that you will always have my thanks. (I also have you in the credits of the project on screen for this, of course.)

Thanks again!

Tony
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Old 29th Jun 2016, 02:30 PM   #74
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That looks really cool. I don't have any VR setups right now, but it looks like it turned out pretty well from the video, especially considering I didn't go for hero-level detailing.
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Old 29th Jun 2016, 11:11 PM   #75
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I wish I had that, I'd love to land the shuttle but right now I don't even have a computer.
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Old 30th Jun 2016, 06:58 AM   #76
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that looks awesome. its incredible to see how far we have come with our technology, landing a shuttle is only the start
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Old 30th Jun 2016, 02:15 PM   #77
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Wow, that is awesome. I remember how awestruck I was when they released the "Interactive Technical Manual" for the Enterprise-D back in the day, and how awesome that was then with the low-res QickTime VR technology on a 2D screen.

This is positively amazing, very, very cool! Great work. Now I need me one of those Vives... anyone got $800? Heh...
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