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#1 |
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For over a year (2011) I have been working on a tutorial for the classic USS ENTERPRISE seen in the Classic Star Trek, I hope that this will help those just staring modelling and some feedback would also be of great value for any future tutorials. Built in Lightwave 9.6 . last update 18/04/12 I set out to keep this as a record of how I am building the Enterprise, I thought I would share it and at the same time help out anyone that is just starting in Lightwave to give them a few ideas and a introduction to a number of the tools and skills for building a model in Lightwave. I would like to thank the following Jennifer DeSalle: aka VK08: for all the guidance Dan Baran: aka Fretslayer: for all his support Alain Rivard: aka Al3d: For Advise Given & New Cover Layout Design Greg Charest: aka Mikala: for his support Pernik: for giving it a shot Prologic: for sharing his work Acidstorm: for his help and support And for all the others too numerous to name for helping and sharing there work and experience over the last few years. I will not assume responsibility for any heir loss you suffer due to this tutorial ![]() please do not re-post this |
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Primary Program: Lightwave 9.6 USS Enterprise NCC-1701 Lightwave Tutorial My Blog Last edited by Taranis : 18th April 2012 at 10:55 AM. Reason: Updated the Tutorial 2012 |
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#2 |
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This is great thanks for the start....I cant wait to follow where no man has gone before....
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#3 |
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Thank you for this tutorial.
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#4 |
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I hope you find it useful.
![]() I will post the following chapters as they pass my limited editing skills and are given a proofreading to see if they hold up. I built this first sections with the basic shape and no details (yet) like the grid lines or windows. these will come later, or even the display options setting smooth angel etc. for example it would be like this 006 The Bridge Area - (how I made it) ----- The Bridge Area Details.- smooth angle and textures windows. I have not built it like I would normally do it. I wanted to finish the over all shape before tackling the details. In later sections over time I will add different ways of doing a thing to get better results for controlling the polys count as I understand it and using other plugins ... Jettobevel True Fillet Spline Lathe which for me are handy to have. Good luck with your builds |
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Primary Program: Lightwave 9.6 USS Enterprise NCC-1701 Lightwave Tutorial My Blog |
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#5 |
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Good stuff. I could have used this years ago.
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#6 |
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Same here
![]() I will post the main model chapters soon as possible once I have finished editing them and they have been proofread. of course if anyone see a spelling or technical error please let me know here and I will fix it asap. Please no modelling hints as I am doing this with a view for new novice modellers. (I still place myself in that grouping) |
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Primary Program: Lightwave 9.6 USS Enterprise NCC-1701 Lightwave Tutorial My Blog |
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#7 |
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I'm really liking this, so far it's been clear and concise.
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#8 |
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Thanks ..... I had some great feed back and encouragement.
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Primary Program: Lightwave 9.6 USS Enterprise NCC-1701 Lightwave Tutorial My Blog |
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#9 |
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I'll have to give this a read
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Hmm.... |
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#10 |
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Always good to see another tutorial. I find I invariably learn at least one little trick from each one.
Once you get everything written, we should take a look at getting it into a nice .pdf format and house it in F3D's tutorial section. |
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Those who say it can't be done, should stop interrupting those of us who are busy doing it! ------------------------------------------------------------ Other Projects The Universal Joint Beechcraft 2000 airplane LadyBug (Firefly class freighter) |
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#11 |
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Cool. I am looking forward to seen what you think about it.
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Primary Program: Lightwave 9.6 USS Enterprise NCC-1701 Lightwave Tutorial My Blog |
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#12 |
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And I have added a link to the Tips, Tricks and Tutorials Index for this as well.
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Those who say it can't be done, should stop interrupting those of us who are busy doing it! ------------------------------------------------------------ Other Projects The Universal Joint Beechcraft 2000 airplane LadyBug (Firefly class freighter) |
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#13 |
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Great thanks Rigel
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Primary Program: Lightwave 9.6 USS Enterprise NCC-1701 Lightwave Tutorial My Blog |
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#14 |
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oh
wow Now, I suppose you want a TON of donuts for this.. stuff ... hehehe ![]() Awesome went thru the pdf's great stuff Thank You Mike |
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__________________
"Remember The Vets who fought for our Freedom" ... Intel I7 980 OC'D to 5.1 GHZ, Water Cooled, Gigabyte MB 32 gig ram, 5 HD's, GTX 560 Ti (x 2) LightWave 11.5, 32 and 64 bit |
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#15 | |
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Quote:
"lol") I learn a few things in doing myself while going back and forward over it always looking for a easier or better way to do it or explain it for a new user. That was the time consuming part of the whole thing, I think this has nearly taken a year of dancing back and forward with it. I had to (I felt it was needed) redo all the images I had as I had them in JEPG format and they bleed and looked bad, so I switched to BITMAP . I don´t know how many words I typed (2 or 3 times) but image wise I have 396 images, over 1.5 GB in the folders in 14 chapters as seen in the list above. The secondary hull has been the most time consuming part to work on and describe. "oh my head". it will be an interesting total when finished. I also hope to show how to texture it in GIMP or "similar" as its a few program, this will come later. |
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Primary Program: Lightwave 9.6 USS Enterprise NCC-1701 Lightwave Tutorial My Blog |
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#16 |
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Primary Program: Lightwave 9.6 USS Enterprise NCC-1701 Lightwave Tutorial My Blog |
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#17 |
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Very cool, I'll get this added to the quick index list.
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The one thing you need to get past is simply the way you think. - William Vaughan My Photography / My 3D Work |
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#18 |
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Thanks Bob.
![]() I hope to have the remaining 9 chapters in the works done in the next week or so, I would like to see first how members get on with these that are all ready posted and it will give me time to work on the following chapters. Then I have to learn how to use Gimp / Paint.net for the textures as these are free programs. |
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Primary Program: Lightwave 9.6 USS Enterprise NCC-1701 Lightwave Tutorial My Blog |
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#19 |
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__________________
Those who say it can't be done, should stop interrupting those of us who are busy doing it! ------------------------------------------------------------ Other Projects The Universal Joint Beechcraft 2000 airplane LadyBug (Firefly class freighter) |
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#20 |
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Just started chapter: 015 Hangar & Doors
I think I should work a little quicker with this part. |
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Primary Program: Lightwave 9.6 USS Enterprise NCC-1701 Lightwave Tutorial My Blog |
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#21 |
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No I was wrong,
I found out when I started this I spend a lot of time thinking and looking at the model. I try one of two things, then backtrack and try something else!!?. ![]() Questioning all the time, ![]() Is this good enough for someone new to lightwave to follow with some ease. ![]() ![]() I am not sure, I hope those of you that are new to Lightwave modelling with give me some feed back on this. Not that I will alter this tutorial at this time but I would for the next one, approach a little differently and perhaps make less mistakes. again I am not asking for modelling tips. but wording, layout, images needs more, needs less. etc. also I tried to use as many different tools as possible, even when a tool I already used would have done as well or better, so I could show as much as I could. ![]() |
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Primary Program: Lightwave 9.6 USS Enterprise NCC-1701 Lightwave Tutorial My Blog |
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#22 |
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Sweet! Nice to see another tutorial! Great work!
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__________________
Welcome to the Treybortorium. A home for the polygonally insane. Rooms are $100 per night, but padded cells are free, ![]() That Serenity Tutorial Guy..... http://www.foundation3d.com/forums/s...ead.php?t=1281 SubPatch Modeling Tutorial (Nudity Warning) http://www.foundation3d.com/forums/s...ead.php?t=3445 |
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#23 |
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Thanks. I can now join your club "Tutorial Guy"
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Primary Program: Lightwave 9.6 USS Enterprise NCC-1701 Lightwave Tutorial My Blog |
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#24 |
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I have temporally removed the pdf files for addition editing and will reload soon.
I have left the Backdrop images and Guide for the moment.. but I will have to up date them later. |
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__________________
Primary Program: Lightwave 9.6 USS Enterprise NCC-1701 Lightwave Tutorial My Blog |
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#26 |
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No and no
lol.found some errors and I wanted to make a few additions to some. |
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Primary Program: Lightwave 9.6 USS Enterprise NCC-1701 Lightwave Tutorial My Blog |
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#27 |
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Finished chapter 015 Hangar & Doors Part 01 which has become a 2 chapter task and now I have just started 016 Hangar & Doors Part 02
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Primary Program: Lightwave 9.6 USS Enterprise NCC-1701 Lightwave Tutorial My Blog |
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#28 |
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I'm working on yet another version of a Trek ship so I look forward to reading your tute to see the million ways I could no doubt have improved it.
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#29 |
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Its will be a while longer as I am re-editing the work.
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Primary Program: Lightwave 9.6 USS Enterprise NCC-1701 Lightwave Tutorial My Blog |
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#30 |
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That is all right. It will be welcome when it arrives.
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