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Old 16th May 2012, 07:20 PM   #1
Eden
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Default Game Related - Major Miranda Lawson

Wednesday night’s distraction, more of the same playing with game content, hopefully a little more polished this time. And with any luck the last one will be an improvement on this.......

Credit: Mass Effect 3 and its assets belong to Electronic Arts and BioWare. Original owners of the models.

Credit: Default Major Miranda Lawson conversion by oOCroftyOo

MASS EFEECT 3: Weapons Pack - An assortment of weapons from Mass Effect 3. Models and textures by BIOWARE. Credit: Lightwave conversion by Monsoontide…

New face/eyes/hair textures and materials by Eden
Base mesh by Eden
Base textures from hear http://texturelib.com/
bodysuit textures and material enhancements by Eden
Major Miranda Lawson mesh enhancements by Eden
Render lighting by Eden
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Name:	Major Miranda Lawson.jpg
Views:	702
Size:	1.16 MB
ID:	57917  
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Old 17th May 2012, 05:12 PM   #2
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You just keep making these cool toys.
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Old 17th May 2012, 06:49 PM   #3
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That is really cool! I started doing one of them to but next thing I knew I was rebuilding it... so its going to take a little longer
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Old 18th May 2012, 07:40 AM   #4
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Originally Posted by bmckain View Post
You just keep making these cool toys.
Big thanks Bob! For taken the time to comment, as always….greatly appreciated


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That is really cool!
Many thanks Bill for your time and comment much appreciated,

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I started doing one of them to but next thing I knew I was rebuilding it... so its going to take a little longer
Yep that is what normally happens, they do require a bit of work, ive just finishing cleaning up and rebuilding the mesh on my last one, Dr. Eva Core should be reasonably painless from here on, and I can post the end result here later…..
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Old 18th May 2012, 05:59 PM   #5
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Last one…..Eva Core. Credits are the same as the opening post
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Old 18th May 2012, 06:18 PM   #6
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Last one…..Eva Core. Credits are the same as the opening post
I'd make the incisor rifle she's holding shinier and darker. It's too matte right now.
Nice renders though.

Also, I have some much higher res textures for Miri from ME2 if you want to play with those? In fact I think I have most of the ME2 squad.
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Old 18th May 2012, 06:20 PM   #7
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OH.. I really like that one!
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Old 20th May 2012, 07:36 PM   #8
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I'd make the incisor rifle she's holding shinier and darker. It's too matte right now.
Nice renders though.
Many thanks for your comment and suggestion, will take a look at that

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Also, I have some much higher res textures for Miri from ME2 if you want to play with those? In fact I think I have most of the ME2 squad.
That would be really cool and very kind of you!, only if you really don’t mind passing them on tho.


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OH.. I really like that one!
Many thanks Bill! glad you like it….
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Old 20th May 2012, 08:40 PM   #9
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That would be really cool and very kind of you!, only if you really don’t mind passing them on tho.
:
Here are the ones for Miri. 70.7MB download.
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Old 21st May 2012, 04:51 AM   #10
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Man I love these. Striking work mate ! Keep em coming !
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Old 21st May 2012, 06:38 AM   #11
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Last one…..Eva Core. Credits are the same as the opening post
Nice!

Just a suggestion, but when I look at the mesh style areas of clothing, and the smooth highlight I can't help but think - Why not copy the colour map into the bump channel, for extra detail? (Might need inverting).
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Old 21st May 2012, 07:37 AM   #12
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Here are the ones for Miri. 70.7MB download.
Thanks Tangster! very much appreciated

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Man I love these. Striking work mate ! Keep em coming !
Many thanks for your very kind comments

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Nice!

Just a suggestion, but when I look at the mesh style areas of clothing, and the smooth highlight I can't help but think - Why not copy the colour map into the bump channel, for extra detail? (Might need inverting).
Many thanks for your comment and suggestion/feedback nick! will take a look at that when i get round to doing my next one.....
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Old 1st June 2012, 10:06 AM   #13
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The last two months have really made me wish we had more feature and front-page slots. Again, I found myself in a real dilemma because there were so many images that could have been in either slot. Thanks for your participation and congrats on the front-page slot.
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Old 1st June 2012, 10:23 AM   #14
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Why is it when i use IE to download a zip, and then extract it, Its corrupted..

Then I use Firefox to download a zip, and extract it, the zip is Ok??
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Old 6th June 2012, 10:37 AM   #15
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Pretty cool, the poses need some work though, they are completely stiff and lifeless; contrapposto would help tremendously.
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Old 15th June 2012, 03:07 PM   #16
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The last two months have really made me wish we had more feature and front-page slots. Again, I found myself in a real dilemma because there were so many images that could have been in either slot. Thanks for your participation and congrats on the front-page slot.
Many thanks for the FP Bob! Always very humbling to make it there…

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Pretty cool, the poses need some work though, they are completely stiff and lifeless; contrapposto would help tremendously.
Thanks for the feedback, I agree that the pose could do with a little help, as for the stiff and lifeless vibe that is exactly what I was hoping to achieve as they are meant to be polymer sculpt and not real….
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Old 15th June 2012, 06:14 PM   #17
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Beautiful work!
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Old 15th June 2012, 08:25 PM   #18
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Why is it when i use IE to download a zip, and then extract it, Its corrupted..

Then I use Firefox to download a zip, and extract it, the zip is Ok??
Sometimes it goes the other way. Go figure.
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