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Old 25th Feb 2013, 11:00 AM   #1
fixer1977
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Default Architecture - Wrigleyville

Hi everyone, it's been a while since I have posted anything. I seem to start projects and not finish them! I've decided to revisit a very, very old project.
Back in the mid 1980's a friend of mine, and myself started a little stop motion animation project. It was called "WRIGLEY: ACE OF GUMS". We created this character, a gumshoe detective who was a stick of Wrigley's chewing gum. He looked like Deckard from Blade Runner. We designed and built a very detailed alley, in the style of Blade Runner which took over the entire garage. Sadly we only managed to take some photos of this enormous miniature set and never got to animate it.
So, almost 30 years later I am resurrecting this long lost project and am modelling it in Lightwave instead. Here's some photos of the original project...
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Old 25th Feb 2013, 11:12 AM   #2
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Default Wrigleyville : Street Junction Unit

Here's my very old sketch of the corner street junction unit. It includes a street lamp, vending machine, vidphone, post box and a power unit along with street signage. As you can see, its very Blade Runner but with a retro, more rounded look.
I've started doing the modelling in Lightwave, here's the vending machine and power unit...
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Name:	wrigleyville-build-001.jpg
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Size:	907.8 KB
ID:	63992  Click image for larger version

Name:	wrigleyville-build-002.jpg
Views:	169
Size:	941.4 KB
ID:	63993  
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Old 25th Feb 2013, 11:15 AM   #3
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Default Wrigleyville : Street Junction Unit Sketch

Here's the sketch...
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Name:	alley-007.jpg
Views:	187
Size:	619.9 KB
ID:	63994  
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Old 25th Feb 2013, 01:12 PM   #4
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Very interesting to see how you bring this back to life ,do you have anything left of the physical model other than the photo's.
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Old 25th Feb 2013, 01:13 PM   #5
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Wow! That was an incredible miniature set! It looks like an actual street location.

Watching you do this in 3D will be very interesting.
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Old 25th Feb 2013, 01:42 PM   #6
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Subbed!
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Old 25th Feb 2013, 01:49 PM   #7
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Ooh, awesome.
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Old 25th Feb 2013, 02:17 PM   #8
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This is going to be fun to watch, subed.
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Old 25th Feb 2013, 06:16 PM   #9
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I love this. I did a lot of Blade Runner CG sets for Blade Runner Chronicles. If you need textures or reference pics, please let me know.
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Old 26th Feb 2013, 02:36 AM   #10
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Default Wrigleyville : Vidphone Booth

Thanks for the kind comments. In answer to your question, the only items that are left from the original set are the street junction unit and one of the larger bins that you can see toward the back of the alley. I'll have to ask my friend as he may well have kept the fire escape as well. Apart from that I'm sorry to say everything was dismantled and destroyed many years ago. It was just too large to keep!
Treybor thanks for the offer of the textures etc from your Blade Runner project. References are always handy!
Well, here is yesterday's work... the vidphone booth.
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Old 26th Feb 2013, 02:38 AM   #11
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Default Wrigleyville : Vidphone Booth

The vidphone booth....
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Name:	wrigleyville-build-003.jpg
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Size:	1.21 MB
ID:	64010  
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Old 26th Feb 2013, 05:30 AM   #12
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This looks like an amazing project, subb'd !
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Old 26th Feb 2013, 06:54 AM   #13
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That looks very good.
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Old 27th Feb 2013, 02:51 AM   #14
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Default Wrigleyville : Post Box

Well here's a bit more done. This is the post box and what I call the corner junction box. I'm pretty pleased with how this is looking! I love doing hard surface modelling.
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Name:	wrigleyville-build-004.jpg
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Size:	1.07 MB
ID:	64037  
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Old 27th Feb 2013, 03:14 AM   #15
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I love stuff like this! Great work!
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Old 27th Feb 2013, 06:59 AM   #16
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The modelling looks really good.
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Old 27th Feb 2013, 07:47 AM   #17
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This is going to be uber cool, me thinks.
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Old 27th Feb 2013, 09:12 PM   #18
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I've always loved miniatures, this is going to be cool to watch. subed!
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Old 28th Feb 2013, 01:59 AM   #19
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Default Wrigleyville : Traffic Lights

Here's the traffic lights. I'm almost there, just got the street lights and some electrical piping to do before I can start on the buildings. This bit was really fun to model.
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Name:	wrigleyville-build-005.jpg
Views:	166
Size:	1,018.1 KB
ID:	64061  Click image for larger version

Name:	wrigleyville-build-006.jpg
Views:	142
Size:	942.7 KB
ID:	64062  
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http://www.foundation3d.com/forums/s...t=Fourth+power

Wrigley : Ace of Gums
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Old 28th Feb 2013, 03:58 AM   #20
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That minature is incredible, would have sworn it was a full sized set.

Great work with the 3D so far.
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Old 28th Feb 2013, 05:20 AM   #21
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Oh my = this is coming together beautifully !
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Old 28th Feb 2013, 05:24 AM   #22
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Yes, my friend is an excellent model maker. He's gone on to make a career out of it in TV and the movies. I guess it brings up the question of miniatures vs. computer graphics? I do think a lot of the time miniatures look absolutely brilliant, they have a way of capturing the light and stuff that cg will always struggle with. It's probably because of it's inbuilt imperfection. Some of the best effects shots and environments are well built miniatures enhanced with computer graphics. The thing with the alley was, that we built it, smoked up the garage using old fireworks and photographed it using it's inbuilt lights and one or two flash guns on a long exposure. It basically lit itself. I have a feeling when I finish this alley I will struggle to get such realistic results, no matter how good my modelling or texturing. Thoughts please!
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Old 28th Feb 2013, 05:40 AM   #23
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Old techniques and new techniques working hand in hand tend to be the best when it comes to results.. too many people want just to use the 'new' techniques, and forget that the older arts worked for 100 years..

In the end though all of it.. is there to enhance the story tellers ability to tell teh story.. if a good old physical model can do it better and cheaper then a physical then good on it.. if it can't then i kow which is the best answer...

plus some things can't be done in 'miniture' easy.. or in full sets.. but the art of set making, model making etc.. i think anyway will continue simply because there are details you can get in a mini that you just can't get still in 3D.. oh were getting closer especially with Zbrush etc.. but it's still not the same.

Really nice work so far on the reproductions can't wait to see where this goes.
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Old 28th Feb 2013, 01:34 PM   #24
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Absolutely true. CG is getting better all the time, especially since Zbrush came on the scene, and of course HDR lighting. Model making is also getting better too, with 3d printing making ultra accurate and detailed models. It's definitely a tricky one but a mix of the two if suitable is better. It's very hard to beat the charm and character of old school miniatures though. Saying that, my first love is computer graphics, I always get a kick when I see a VFX breakdown from the latest blockbuster hit the web!
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Old 28th Feb 2013, 04:36 PM   #25
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Quote:
Originally Posted by fixer1977 View Post
Treybor thanks for the offer of the textures etc from your Blade Runner project. References are always handy!
The references are posted on this thread:
http://www.foundation3d.com/forums/s...29&postcount=2

Most of the textures are posted in resources:
http://www.foundation3d.com/index.ph...p13_fileid=393
http://www.foundation3d.com/index.ph...p13_fileid=391
http://www.foundation3d.com/index.ph...p13_fileid=394

I have a bunch more that are not posted. If you have something specific you need please let me know.
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Old 1st Mar 2013, 04:11 AM   #26
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Default Wrigleyville : Road Signs

Hi Treybor. Thank you so much for those references. The Blade Runner ones were really great and your textures will definitely come in useful. Good work... it'll all be going to a good home!
Here is the traffic road signs, it's getting there!
Attached Thumbnails
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Name:	wrigleyville-build-007.jpg
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Size:	801.8 KB
ID:	64074  Click image for larger version

Name:	Screen Shot 2013-03-01 at 10.10.25.png
Views:	169
Size:	617.1 KB
ID:	64075  
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Old 2nd Mar 2013, 04:53 AM   #27
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Default Wrigleyville : Cables

Here's the electrical cables, maybe plumbing and other types of wiring leading into the junction box from the buildings. Guess this is the beginning of lots of this on the buildings!
Just wish I had more time to have a good solid run at this and get loads more done.
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Name:	wrigleyville-build-009.jpg
Views:	157
Size:	1.20 MB
ID:	64097  
__________________
I've got a bad feeling about this.
www.triplezero3d.com

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The Fourth Power
http://www.foundation3d.com/forums/s...t=Fourth+power

Wrigley : Ace of Gums
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Old 2nd Mar 2013, 08:04 AM   #28
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Excellent!
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Old 2nd Mar 2013, 01:03 PM   #29
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Quote:
Originally Posted by Rigel View Post
Excellent!
Yeah it is and I have to say that last image looks like the rat city from Flushed Away.
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Old 2nd Mar 2013, 03:27 PM   #30
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Thanks! Maybe the reason it reminds you of something from an Ardman movie is because it has its roots in model animation, it's that chunky rounded look.
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