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Old 12th Dec 2007, 08:17 AM   #1
jtjumper
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Default Is lightwave easier to use than Blender??

Blender is great because it is free. However, I have only been able to produce an stick man so far. Is lightwave easier to use?
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Old 12th Dec 2007, 08:41 AM   #2
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I started with Truespace and moved to Lightwave amd experimented with Blender . of the 3 I find Lightwave was easer for me to use.. but that took me a long time to do.

I think you should think .. how much time have you given it or each program .. and then there are the additional tools for modelling called plugins .. that make life sweet in modelling anyway .. some of the good ones can be found free ..
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Old 12th Dec 2007, 01:02 PM   #3
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Personally, I think Lightwave is much easier than Blender. I started out with Blender and Lightwave, and to this day Blender confounds me. I know LW the best, but am also studying Maya. I've used Max a little and modo a little, as well as a few others. To me, Blender is the most confusing. I've read from Blender artists that once you get to know the interface, it's actually quite intuitive (and the fact that's it's free is attractive).

I'd highly recommend getting a good "getting started" video tutorial for your chosen program. I used the Signature Courseware by Dan Ablan at 3dgarage.com. It laid the foundations down very well. Kurv Studios also has great LW training. Digital-tutors.com is very good (but currently doesn't have LW training.)

Hope that helps!
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Old 12th Dec 2007, 01:37 PM   #4
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IS LW easier than blender.... hmmmm hard to say

Blender... Plug it in, add some ice, and some fruit and push a button ...Pesto a smoothy

LW make a blender and press a button and it's smooth

So hard to say

what.... errr. .... Nevermind!
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Old 12th Dec 2007, 02:47 PM   #5
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Waaaaaay easier. At least to my limited intellect. The Blender interface makes no sense to me. I've tried tutorials and given it about 10 chances. I always end up frustrated and just fire LW and do what I want. Though it did take time to learn LW too, just made more sense to me.
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Old 12th Dec 2007, 03:10 PM   #6
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LOL Raja, good one!!!!
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Old 12th Dec 2007, 03:30 PM   #7
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I've given Blender a few tries as well, I can't get my head round the interface either.

I think LightWave is more intuitive, I was able to learn my way round it fairly quickly something I've not managed with Blender.

Of course the price difference is in Blenders favour.
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Old 12th Dec 2007, 07:03 PM   #8
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I'd go so far as to say every other 3D package in use today has a far better UI than Blender. Open source does a lot of things well but a good UI has never been one of them. Most of the ones you'd want to look at offer trial versions as well so there's nothing stopping you from using a few different ones and seeing what you like.
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Old 12th Dec 2007, 07:10 PM   #9
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Quote:
Originally Posted by TheGreatRaja View Post
Blender... Plug it in, add some ice, and some fruit and push a button ...Pesto a smoothy
Psst, you forgot the rum
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Old 12th Dec 2007, 07:50 PM   #10
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Well... I actually started out using blender before Lightwave... and Lightwave is alot easier. By far.

Blenders interface is so incredibly daunting, not that lightwave isn't. Its just that lightwave's buttons have text attached to them so you know what they do.

Blender - Great for what it does, but not even close to nearly as easy to learn / use as lightwave.
Lightwave - Easy to learn and use, but not nearly as free.
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Old 12th Dec 2007, 09:02 PM   #11
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i havn't used lightwave at all but i had 6 months to sit with blender to learn the UI and no cash. If you have 6 months and the patience to go over and over the tutorials, run with it. If you actually have cash to buy a modeling program, go with something commercial. The main thing most people agree on is to pick one program and stick with it.
Grab those demos and find one YOU like.
By now i actually like blender, it has new features and improved by leaps and bounds since The Orange project.
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Old 12th Dec 2007, 09:21 PM   #12
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I personally think Lightwave is easier, it has a much more user friedly interface. Plus the tools are more robust and easy to use as well.
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Old 13th Dec 2007, 04:44 AM   #13
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I find LW way easier to wrap my head around than Blender.
It's a shame that it's convoluted workflow and interface put so many off using it as it looks to have some really killer features.
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Old 13th Dec 2007, 05:07 AM   #14
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I tried blender, Lw, and other... Lw is the most intuitive to me.
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Old 13th Dec 2007, 05:11 AM   #15
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If you're stuck with a certain workflow and if you're used to a certain interface, you'll find it hard to migrate to/integrate another package. Cf. LW -> XSI or XSI -> Houdini, etc...

I'd say every program is just as easy to learn as another, for some you need take a few extra steps, for others you could do it in less steps.
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Old 13th Dec 2007, 08:10 PM   #16
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No offense to Blender users... but I opened it once and couldn't shut it fast enough.
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Old 13th Dec 2007, 09:34 PM   #17
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I haven't tried blender... But I gotta say lightwave > 3dsmax. Though I like animating in 3ds max, I really dislike the modeling tools and layout of the software.
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Old 13th Dec 2007, 09:42 PM   #18
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Quote:
Originally Posted by arake View Post
Waaaaaay easier. At least to my limited intellect. The Blender interface makes no sense to me. I've tried tutorials and given it about 10 chances. I always end up frustrated and just fire LW and do what I want. Though it did take time to learn LW too, just made more sense to me.

This sums it up for me as well. I started originally with StrataStudio Pro, then moved on to Raydream Designer, then made the jump to Lightwave. Tried Blender after that with no joy. for me Lightwave was the most intuitive to learn and use.
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Old 23rd Dec 2007, 07:59 PM   #19
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blender is still a mystery to me. lightwave was easy to pick up.
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Old 25th Dec 2007, 03:31 AM   #20
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I tried using blender a few times but the interface is somewhat very messy(no offense to blander users) then i tried lightwave and sticked with it ever since.
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Old 31st Dec 2007, 01:13 PM   #21
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Blender's interface makes the Baby Jebus cry.

Lightwave is orders of magnitude more logical and useful.

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Old 5th Jan 2008, 10:46 PM   #22
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I saw on Amazon - 3D GARAGE LightWave v9 Signature Courseware by Dan Ablan. Has anyone here actually bought this and used it? I am curious how much does he cover? Like for totally a beginner to advanced?

Would appreciate any feedback.

Thanks!
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Old 6th Jan 2008, 01:45 AM   #23
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Blender just needs time. I started in August 2006 and I learned in a few weeks. I used the Blender Summer Of Documentation tutorial, Introduction to character animation. Lightwave's interface is similar to Blender's but I found Blender's easier. Blender also seems to render better images once you get the hang of it.
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Old 6th Jan 2008, 12:33 PM   #24
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Quote:
Originally Posted by swoed View Post
I saw on Amazon - 3D GARAGE LightWave v9 Signature Courseware by Dan Ablan. Has anyone here actually bought this and used it? I am curious how much does he cover? Like for totally a beginner to advanced?

Would appreciate any feedback.

Thanks!
Its worth the money.
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Old 6th Jan 2008, 06:38 PM   #25
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Quote:
Originally Posted by swoed View Post
I saw on Amazon - 3D GARAGE LightWave v9 Signature Courseware by Dan Ablan. Has anyone here actually bought this and used it? I am curious how much does he cover? Like for totally a beginner to advanced?

Would appreciate any feedback.

Thanks!
Yes, it is very good. Dan Ablan's Signature Courseware is what taught me Lightwave. I still refer to things he taught when working on projects today. I used his Courseware for LW 8. It is thorough, and not only shows you LW, but teaches you workflow. Very solid.
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Develop the mind of equilibrium.
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but do not let either affect the poise of the mind:
follow the calmness, the absence of pride.

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". . . the price of success is dedication, hard work, and an unremitting devotion to the things you want to see happen."
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Old 6th Jan 2008, 11:54 PM   #26
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Oh ok cool. I saw he has some other courseware as well... I'll check them out as soon as I get the dough...

Thanks!!
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Old 7th Jan 2008, 01:13 PM   #27
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Quote:
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Oh ok cool. I saw he has some other courseware as well... I'll check them out as soon as I get the dough...

Thanks!!
Yeah, I'm planning on picking up his training for modo once I get the moolah, as well. modo looks awesome, but I need a firm grasp of the basics.

Just so you know, (not sure if it's been mentioned on this thread yet) but Kurv Studios also has great Lightwave training. I'd say Kurv and Dan Ablan are the two places to get good LW video training. IMO, Dan Ablan's Courseware really lays a good foundation, where Kurv Studios has project- or technique-oriented training kits, such as focusing on only Hypervoxels, the Node Editor, etc.
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Develop the mind of equilibrium.
You will always be getting praise and blame,
but do not let either affect the poise of the mind:
follow the calmness, the absence of pride.

Sutta Nipata
". . . the price of success is dedication, hard work, and an unremitting devotion to the things you want to see happen."
- Frank Lloyd Wright
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Old 8th Jan 2008, 01:19 AM   #28
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Yeah I just downloaded the entire rigging clips from Kurv Studio. It's pretty cool - a bit overwheming... Totally a lot of info to comprehend. Hopefully, I'll get a better understanding if Dan's DVD.

I've checked out Blender and it seems ok for the most part. Maybe one day I'll see about learning it. But not sure why or what's the advantage using it over LW...
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Old 8th Jan 2008, 05:17 PM   #29
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To my knowledge, and from my experience, the main advantages of Blender over Lightwave is
1. It's free and open source
2. It costs less on at least a couple render farms to render Blender vs. commercial packages.

Of course, experienced Blender users may have a different take . . .
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Develop the mind of equilibrium.
You will always be getting praise and blame,
but do not let either affect the poise of the mind:
follow the calmness, the absence of pride.

Sutta Nipata
". . . the price of success is dedication, hard work, and an unremitting devotion to the things you want to see happen."
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Old 14th Jan 2008, 04:22 PM   #30
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Where can i find animations created in Blender?
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