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#1 |
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OK, been wrangling with this over Christmas break on and off. First time I've really had a go at trying to create a likeness in Zbrush. Whole thing is created from a polysphere 'cept the hair which is a seperate object. Will need some retopologising to facilitate getting more details. Ears are place holders, hair is nowhere near finished.
I'm not happy with the likeness but I'm beginning to see the character in the sculpt. Would welcome all the crits and comments anyone can give. This will hopefully end up being 3D printed so the likeness needs to stand without the aid of a texture. ***Edit*** Uploaded bigger picture |
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#2 |
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This Invisible Man...??
![]() EDIT: Dammit, you uploaded the picture... ![]() |
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__________________
Administrator -- Foundation3D It's an inescapable truth in this world that you have to grow old, it's inevitable... ...but that does not mean with any certainty that you have to grow up |
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#3 |
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It looks a bit like the 80's "Hoff" from Knight Rider...
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__________________
Administrator -- Foundation3D It's an inescapable truth in this world that you have to grow old, it's inevitable... ...but that does not mean with any certainty that you have to grow up |
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#4 |
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Hehe, you must have looked while I was changing it for a bigger version.
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#5 |
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Ooo Ooo I know ...
Its that guy from that thingy...you know...haha Sorry about that...good work though. |
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#6 |
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Hehe, no not the hoff, (although I can see the likeness. I think its the hair.)
Going to retopologise tomorrow night and that will facilitate tweaking a lot easier at lower resolutions. |
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__________________
We're trying to raise $1000 to help out with the running costs of the Foundation 3D site. Please CLICK HERE and donate anything you can. |
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#7 |
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The face reminds me a little of the guy who played Spike in Buffy but the hair and the shape of the head would be wrong.
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__________________
Clarke's Second Law: The only way of discovering the limits of the possible is to venture a little way past them into the impossible. Arthur C. Clarke (1917-2008) My WIPs... The Odyssey, Earth Mark II, Subsidized Liner Find me on Facebook | Skype = tonyjgardner | xbox = Argon Trendy | Twitter = ArgonTrendy |
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#8 |
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Hmm...Looks like Kyle Maclachlan during his Dune performance.
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#9 |
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Not fair! Both of my guesses were taken already.
Guess I need to move faster, heh heh. |
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__________________
Those who say it can't be done, should stop interrupting those of us who are busy doing it! ------------------------------------------------------------ Other Projects The Universal Joint Frontier Imperial Trader LadyBug (Firefly class freighter) |
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#10 |
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Looks exactly like Paul Atreides (Dune). I agree with youngheart80. Nice sculpt. I'm about to try out Mudbox for the first time. Have you ever tried Mudbox? How are you liking ZBrush? ZBrush is an awesome application, but the layout and menus confuse the hell out of me!
JMoney |
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JMoney (aka Knight0013) Current WIP: Lamborghini Gallardo LP560 (SciFi) Link: http://www.foundation3d.com/forums/s...ead.php?t=5445 Other WIP: Earth Final Version Link: http://www.foundation3d.com/forums/s...b8ac772&t=8498 |
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#11 |
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__________________
PM'S not the smartest place to make veiled threats or derogatory remarks....Just my opinion. I'm a meatitarian. Ya I know...It's a personal choice. A way of life for me. |
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#12 |
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Anakin Skywalker?
Looking pretty good. ![]() |
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#13 |
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Muad'dib. Hair needs alot of work, but you already pointed that out.
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#14 |
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Haven't got a clue... but now I'll know when you post updates
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__________________
Bill. aka LemmingDude. aka Ethangar, Ethanger, Ethengar, Ethenger, Ethan, Eth, ehenger, etharger, Ethel, Ehtangar, Ethanfar, hanger, Eclangers, Ethand, ethang, hangar, Ethanol, Ethangix, Ethangod, Eggnog, Ethanprop........ Lemming World |
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#15 |
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Hehe, I still look at that first shot and can only see the Hoff. I wasn't going to let on, as I really wanted it to get to the stage that there was no doubt but there have been a couple of guesses at Paul Atreides.
I spent this evening retopologising, and then using the move brush to manipulate the forms a lot more. I also got a Gnomon video on Sculpting a likeness and there was some good stuff in there. I also found a tutorial on the net about using photoshop to comp your sculpt on actual photos, and then removing bits of it to make sure that each part looks the part. The mouth was by far the hardest to get close, but I am a lot happier in general. Views? |
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We're trying to raise $1000 to help out with the running costs of the Foundation 3D site. Please CLICK HERE and donate anything you can. |
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#16 |
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I plan to do some more tweaking of this tonight. In the meantime, anyone got any views or areas that they think don't look right?
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__________________
We're trying to raise $1000 to help out with the running costs of the Foundation 3D site. Please CLICK HERE and donate anything you can. |
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#17 |
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#18 |
For some reason I was thinking of Alexander the Great ![]() Kind reminds me of a sculpture of him |
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Blonde Moments = Bliss Confussion is a wonderful state of mind The Hokey Pokey Really is what its all about When in doubt, Do It. Its much easier to apologize than to get permission. I am excused from everything I don't want to do. I suffer from AMDD.....Dr. Bob said so |
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#19 |
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Sorry, I had confirmed that it is meant to be Paul Atredies (Kyle McLachlan).
I was just looking for other eyes to say what was right/wrong about it. ![]() |
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__________________
We're trying to raise $1000 to help out with the running costs of the Foundation 3D site. Please CLICK HERE and donate anything you can. |
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#20 |
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Can you post your reference images Gordon? It may help get you more constructive feedback.
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#21 |
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Sure thing sir.
I am using many different angles for reference, but here are the front and side views. |
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We're trying to raise $1000 to help out with the running costs of the Foundation 3D site. Please CLICK HERE and donate anything you can. |
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#22 |
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He was so young then.....
Make the jaw slight broader along the lower edge. Make teh cheek bone slightly broader as well. His bone structure almost creates an X shape rather than a square or round shape. |
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That Serenity Tutorial Guy..... http://www.foundation3d.com/forums/s...ead.php?t=1281 SubPatch Modeling Tutorial (Nudity Warning) http://www.foundation3d.com/forums/s...ead.php?t=3445 |
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#23 |
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Not that I'm any expert, but I tend to think in terms of profiles, landmarks
and their relationships. The markup shows the sort of things that go on constantly in my head when I'm sculpting. Ultimately, the process is to build the profile to the proper depths, match the widths of the features and their position relative to other features, then tweak in three quarter view, and polish using other views for reference.... One thing that may be robbing you a little bit is that you cannot get the two views to match up exactly, in my example I had to rotate the side view back (the front view is from a slightly low angle), but the eyes would not line up. His brows are higher in the profile, and the eyelids open wider, so it requires a little bit of judgement, but if the major forms are in place, the rest should follow. |
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#24 |
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Cheers guys. Didn't get much chance to do anything with it tonight.
Sean: Like the idea of the X and I see what you mean. Woody: Thanks for the markup. Problem is that I haven't really been using these views. I did that with the first attemps (which you saw), but in Zbrush, it's not very easy to use references like these. I may go back and model the base mesh in LW as I will find it easier to get right I think. I will find images that match better I think. Thanks for your help guys. |
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__________________
We're trying to raise $1000 to help out with the running costs of the Foundation 3D site. Please CLICK HERE and donate anything you can. |
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#25 |
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Had one last bout of tweaking before bed. It's amazing how much difference little tweaks make.
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__________________
We're trying to raise $1000 to help out with the running costs of the Foundation 3D site. Please CLICK HERE and donate anything you can. |
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#26 | |
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Quote:
Though if you still want to model the base in Lightwave, I wouldn't fault you - I (almost) always start with a basemesh from an outside modeling application. |
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#27 |
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I wish I could afford Zbrush.....
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__________________
That Serenity Tutorial Guy..... http://www.foundation3d.com/forums/s...ead.php?t=1281 SubPatch Modeling Tutorial (Nudity Warning) http://www.foundation3d.com/forums/s...ead.php?t=3445 |
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#28 |
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I wish I was rich. I'd be sending a few copies out to people!
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__________________
PM'S not the smartest place to make veiled threats or derogatory remarks....Just my opinion. I'm a meatitarian. Ya I know...It's a personal choice. A way of life for me. |
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#29 |
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True. ZBrush is the shizzle.
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#30 | |
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Quote:
)You would love it... I'm with you. It is......zzle ![]() |
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__________________
We're trying to raise $1000 to help out with the running costs of the Foundation 3D site. Please CLICK HERE and donate anything you can. |
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For some reason I was thinking of Alexander the Great 
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